Vehicle Graphics: Difference between revisions
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{{subpage|Development|text=Information on development versions of the Vehicle Graphics resource.}}
The Graphics resource is the central part of vehicle graphics bundles, superseded only by the [[Graphics Stub | GraphicsStub]] resource in the event a GraphicsStub exists. Its primary purpose is to import [[
Although the version number remains <code>3</code> in all known variants of the resource, it was updated at least once between February and October 2007.
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| 0x4 || 0x4 || uint32_t || muPartsCount || ||
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| 0x8 || 0x4 || [[
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| 0xC || 0x4 || uint32_t || muShatteredGlassPartsCount || ||
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| 0x4 || 0x4 || uint32_t || muPartsCount || ||
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| 0x8 || 0x8 || [[
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| 0x10 || 0x4 || uint32_t || muShatteredGlassPartsCount || ||
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! Offset !! Length !! Type !! Name !! Description !! Comments
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| 0x0 || 0x4 || [[
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| 0x4 || 0x4 || uint32_t || muBodyPartIndex || ||
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! Offset !! Length !! Type !! Name !! Description !! Comments
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| 0x0 || 0x8 || [[
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| 0x8 || 0x4 || uint32_t || muBodyPartIndex || ||
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