Texture/Remastered: Difference between revisions
m
Normalization
(Added more info (thanks Matty). Updated MS Docs links.) |
m (Normalization) |
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Line 7:
! Offset !! Length !! Type !! Name !! Description !! Comments
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| 0x0 || 0x4 || [[#Texture interface
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| 0x4 || 0x4 || [[#D3D11_USAGE|D3D11_USAGE]] || ? || Usage ||
Line 21:
| 0x18 || 0x4 || ? || ? || ||
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| 0x1C || 0x4 || [[#DXGI_FORMAT
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| 0x20 || 0x4 || uint32_t || ? || Flags || See [[#Flags|flags]]
Line 52:
! Offset !! Length !! Type !! Name !! Description !! Comments
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| 0x0 || 0x8 || [[#Texture interface
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| 0x8 || 0x4 || ? || ? || ||
Line 66:
| 0x28 || 0x4 || ? || ? || ||
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| 0x2C || 0x4 || [[#DXGI_FORMAT
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| 0x30 || 0x4 || uint32_t || ? || Flags ||
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