Texture/Remastered: Difference between revisions
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(Add texture data field) |
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| 0x38 || 0x4 || uint32_t || ? || Contents size || Size of the texture data. Used on PS4 and NX |
| 0x38 || 0x4 || uint32_t || ? || Contents size || Size of the texture data. Used on PS4 and NX |
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| 0x3C || 0x4 || void* || ? || || |
| 0x3C || 0x4 || void* || ? || Texture data || nullptr in file. Set in memory. Used on PS4 |
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| 0x4C || 0x4 || uint32_t || ? || Contents size || Size of the texture data. Used on PS4 and NX |
| 0x4C || 0x4 || uint32_t || ? || Contents size || Size of the texture data. Used on PS4 and NX |
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| 0x50 || 0x8 || void* || ? || || |
| 0x50 || 0x8 || void* || ? || Texture data || nullptr in file. Set in memory. Used on PS4 |
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