Resource Types: Difference between revisions
Linked resource type.
(Split Shader and Shader Technique and a added sentence about it.) |
(Linked resource type.) |
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| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile
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| 0x51 || [[Animation Collection|AnimationCollection]] ||
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| 0x2710 || CharAnimBankFile || Character Animation Bank Data
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