Resource Types: Difference between revisions

LUA-related updates and formatting consistency
(LUA-related updates and formatting consistency)
Line 5:
! ID !! Name !! Alternate names
|-
| 0x0 || [[Texture (Burnout Paradise) | Texture ]] || RwRaster, PlaneTexture, TexturePage
|-
| 0x1 || Material || RwMaterial, MaterialAssembly
Line 11:
| 0x2 || RenderableMesh || Renderable
|-
| 0x3 || [[TextFile (Burnout Paradise) | TextFile ]] ||
|-
| 0x4 || DrawIndexParams ||
Line 61:
| 0x1E || AptData || Flash
|-
| 0x1F || [[GuiPopup (Burnout Paradise) | GuiPopup ]] || Popup
|-
| 0x21 || [[Font (Burnout Paradise) | Font ]] ||
|-
| 0x22 || [[LUA Code | LuaCode]] ||
|-
| 0x23 || [[InstanceList (Burnout Paradise) | InstanceList ]] ||
|-
| 0x24 || ClusteredMesh || CollisionMeshData
|-
| 0x25 || [[IdList (Burnout Paradise) | IdList ]] || ResourceIdList
|-
| 0x26 || EInstanceCollisionList ||
|-
| 0x27 || [[Language (Burnout Paradise) | Language ]] ||
|-
| 0x28 || SatNavTile ||
Line 81:
| 0x29 || SatNavTileDirectory ||
|-
| 0x2A || [[Model (Burnout Paradise) |Model Model]] || VehicleModel, WheelModel, PropModel
|-
| 0x2B || [[Colour Cube | ColourCube]] || RwColourCube
|-
| 0x2C || [[HudMessage (Burnout Paradise) | HudMessage]] || GuiHudMessage
|-
| 0x2D || HudMessageList ||
Line 95:
| 0x30 || WorldPainter2D || World Painter 2D
|-
| 0x31 || [[PFXHookBundle (Burnout Paradise) | PFXHookBundle ]] || GuiPFXHook
|-
| 0x32 || ShaderTechnique || Shader
Line 101:
| 0x40 || RawFile || File, RAW
|-
| 0x41 || [[ICETakeDictionary (Burnout Paradise) | ICETakeDictionary ]] || ICEDictionary
|-
| 0x42 || VideoData ||
Line 107:
| 0x43 || PolygonSoupList || CollisionMeshData
|-
| 0x45 || [[CommsToolListDefinition (Burnout Paradise) | CommsToolListDefinition ]] || CommsToolDef
|-
| 0x46 || [[CommsToolList (Burnout Paradise) | CommsToolList ]] || CommsToolInst
|-
| 0x50 || [[Binary File | BinaryFile]] || AlignedBinaryFile
|-
| 0x51 || AnimationCollection ||
Line 147:
| 0xA029 || SnapshotData || Snapshot Data
|-
| 0xB000 || [[ZoneList (Burnout Paradise) | ZoneList ]] ||
|-
| 0x10000 ||[[LoopModel (Burnout Paradise) | LoopModel ]] ||
|-
| 0x10001 || [[AISections (Burnout Paradise) | AISections]] || AIMapData
|-
| 0x10002 || TrafficData ||
Line 159:
| 0x10004 || DeformationModel ||
|-
| 0x10005 || [[Vehicle List (Burnout Paradise) | VehicleList]] ||
|-
| 0x10006 || [[Vehicle Graphics (Burnout Paradise) | GraphicsSpec]] || VehicleGraphics
|-
| 0x10007 || PhysicsSpec ||
|-
| 0x10008 || [[ParticleDescriptionCollection (Burnout Paradise) | ParticleDescriptionCollection ]] ||
|-
| 0x10009 || WheelList ||
|-
| 0x1000A || [[Wheel Graphics (Burnout Paradise) | WheelGraphicsSpec]] || WheelGraphics
|-
| 0x1000B || TextureNameMap ||
Line 185:
| 0x10011 || PropInstanceData || PropInstances
|-
| 0x10012 || [[EnvironmentKeyframe (Burnout Paradise) |EnvironmentKeyframe EnvironmentKeyframe]] ||
|-
| 0x10013 || [[EnvironmentTimeLine (Burnout Paradise) |EnvironmentTimeLine EnvironmentTimeLine]] ||
|-
| 0x10014 || [[EnvironmentDictionary (Burnout Paradise) |EnvironmentDictionary EnvironmentDictionary]] ||
|-
| 0x10015 || [[Graphics Stub | GraphicsStub]] || TrafficStub, TrafficGraphicsStub
|-
| 0x10016 || StaticSoundMap ||
Line 205:
| 0x1001C || StreamedDeformationSpec ||
|-
| 0x1001D || [[ParticleDescription (Burnout Paradise) | ParticleDescription ]] ||
|-
| 0x1001E || [[PlayerCarColours (Burnout Paradise) | PlayerCarColours ]] ||
|-
| 0x1001F || ChallengeList ||
|-
| 0x10020 || [[FlaptFile (Burnout Paradise) | FlaptFile ]] ||
|-
| 0x10021 || [[Profile Upgrade | ProfileUpgrade]] ||
|-
| 0x10023 || VehicleAnimation ||
Line 219:
| 0x10024 || BodypartRemapData || BodyPartRemapping
|-
| 0x10025 || [[LUAListLUA (Burnout Paradise)List | LUAList ]] || LUAInst
|-
| 0x10026 || [[LUACodeLUA (Burnout Paradise)Script | LUAScript]] || LUACode
|-
| 0x11000 || BkSoundWeapon || SoundWeapon Data