Resource Types: Difference between revisions

Content added Content deleted
(LUA-related updates and formatting consistency)
Line 5: Line 5:
! ID !! Name !! Alternate names
! ID !! Name !! Alternate names
|-
|-
| 0x0 || [[Texture (Burnout Paradise) | Texture ]]|| RwRaster, PlaneTexture, TexturePage
| 0x0 || [[Texture (Burnout Paradise) | Texture]] || RwRaster, PlaneTexture, TexturePage
|-
|-
| 0x1 || Material || RwMaterial, MaterialAssembly
| 0x1 || Material || RwMaterial, MaterialAssembly
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| 0x2 || RenderableMesh || Renderable
| 0x2 || RenderableMesh || Renderable
|-
|-
| 0x3 || [[TextFile (Burnout Paradise) | TextFile ]]||
| 0x3 || [[TextFile (Burnout Paradise) | TextFile]] ||
|-
|-
| 0x4 || DrawIndexParams ||
| 0x4 || DrawIndexParams ||
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| 0x1E || AptData || Flash
| 0x1E || AptData || Flash
|-
|-
| 0x1F || [[GuiPopup (Burnout Paradise) | GuiPopup ]]|| Popup
| 0x1F || [[GuiPopup (Burnout Paradise) | GuiPopup]] || Popup
|-
|-
| 0x21 || [[Font (Burnout Paradise) | Font ]]||
| 0x21 || [[Font (Burnout Paradise) | Font]] ||
|-
|-
| 0x22 || LuaCode ||
| 0x22 || [[LUA Code | LuaCode]] ||
|-
|-
| 0x23 || [[InstanceList (Burnout Paradise) | InstanceList ]]||
| 0x23 || [[InstanceList (Burnout Paradise) | InstanceList]] ||
|-
|-
| 0x24 || ClusteredMesh || CollisionMeshData
| 0x24 || ClusteredMesh || CollisionMeshData
|-
|-
| 0x25 || [[IdList (Burnout Paradise) | IdList ]] || ResourceIdList
| 0x25 || [[IdList (Burnout Paradise) | IdList]] || ResourceIdList
|-
|-
| 0x26 || EInstanceCollisionList ||
| 0x26 || EInstanceCollisionList ||
|-
|-
| 0x27 || [[Language (Burnout Paradise) | Language ]]||
| 0x27 || [[Language (Burnout Paradise) | Language]] ||
|-
|-
| 0x28 || SatNavTile ||
| 0x28 || SatNavTile ||
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| 0x29 || SatNavTileDirectory ||
| 0x29 || SatNavTileDirectory ||
|-
|-
| 0x2A || [[Model (Burnout Paradise)|Model ]]|| VehicleModel, WheelModel, PropModel
| 0x2A || [[Model (Burnout Paradise) | Model]] || VehicleModel, WheelModel, PropModel
|-
|-
| 0x2B || [[Colour Cube|ColourCube]] || RwColourCube
| 0x2B || [[Colour Cube | ColourCube]] || RwColourCube
|-
|-
| 0x2C || [[HudMessage (Burnout Paradise)|HudMessage]] || GuiHudMessage
| 0x2C || [[HudMessage (Burnout Paradise) | HudMessage]] || GuiHudMessage
|-
|-
| 0x2D || HudMessageList ||
| 0x2D || HudMessageList ||
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| 0x30 || WorldPainter2D || World Painter 2D
| 0x30 || WorldPainter2D || World Painter 2D
|-
|-
| 0x31 || [[PFXHookBundle (Burnout Paradise) | PFXHookBundle ]]|| GuiPFXHook
| 0x31 || [[PFXHookBundle (Burnout Paradise) | PFXHookBundle]] || GuiPFXHook
|-
|-
| 0x32 || ShaderTechnique || Shader
| 0x32 || ShaderTechnique || Shader
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| 0x40 || RawFile || File, RAW
| 0x40 || RawFile || File, RAW
|-
|-
| 0x41 || [[ICETakeDictionary (Burnout Paradise) | ICETakeDictionary ]]|| ICEDictionary
| 0x41 || [[ICETakeDictionary (Burnout Paradise) | ICETakeDictionary]] || ICEDictionary
|-
|-
| 0x42 || VideoData ||
| 0x42 || VideoData ||
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| 0x43 || PolygonSoupList || CollisionMeshData
| 0x43 || PolygonSoupList || CollisionMeshData
|-
|-
| 0x45 || [[CommsToolListDefinition (Burnout Paradise) | CommsToolListDefinition ]]|| CommsToolDef
| 0x45 || [[CommsToolListDefinition (Burnout Paradise) | CommsToolListDefinition]] || CommsToolDef
|-
|-
| 0x46 || [[CommsToolList (Burnout Paradise) | CommsToolList ]]|| CommsToolInst
| 0x46 || [[CommsToolList (Burnout Paradise) | CommsToolList]] || CommsToolInst
|-
|-
| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile
| 0x50 || [[Binary File | BinaryFile]] || AlignedBinaryFile
|-
|-
| 0x51 || AnimationCollection ||
| 0x51 || AnimationCollection ||
Line 147: Line 147:
| 0xA029 || SnapshotData || Snapshot Data
| 0xA029 || SnapshotData || Snapshot Data
|-
|-
| 0xB000 || [[ZoneList (Burnout Paradise) | ZoneList ]] ||
| 0xB000 || [[ZoneList (Burnout Paradise) | ZoneList]] ||
|-
|-
| 0x10000 ||[[LoopModel (Burnout Paradise) | LoopModel ]] ||
| 0x10000 ||[[LoopModel (Burnout Paradise) | LoopModel]] ||
|-
|-
| 0x10001 || [[AISections (Burnout Paradise)|AISections]]|| AIMapData
| 0x10001 || [[AISections (Burnout Paradise) | AISections]] || AIMapData
|-
|-
| 0x10002 || TrafficData ||
| 0x10002 || TrafficData ||
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| 0x10004 || DeformationModel ||
| 0x10004 || DeformationModel ||
|-
|-
| 0x10005 || [[Vehicle List (Burnout Paradise)|VehicleList]] ||
| 0x10005 || [[Vehicle List (Burnout Paradise) | VehicleList]] ||
|-
|-
| 0x10006 || [[Vehicle Graphics (Burnout Paradise)|GraphicsSpec]] || VehicleGraphics
| 0x10006 || [[Vehicle Graphics (Burnout Paradise) | GraphicsSpec]] || VehicleGraphics
|-
|-
| 0x10007 || PhysicsSpec ||
| 0x10007 || PhysicsSpec ||
|-
|-
| 0x10008 || [[ParticleDescriptionCollection (Burnout Paradise) | ParticleDescriptionCollection ]]||
| 0x10008 || [[ParticleDescriptionCollection (Burnout Paradise) | ParticleDescriptionCollection]] ||
|-
|-
| 0x10009 || WheelList ||
| 0x10009 || WheelList ||
|-
|-
| 0x1000A || [[Wheel Graphics (Burnout Paradise)|WheelGraphicsSpec]] || WheelGraphics
| 0x1000A || [[Wheel Graphics (Burnout Paradise) | WheelGraphicsSpec]] || WheelGraphics
|-
|-
| 0x1000B || TextureNameMap ||
| 0x1000B || TextureNameMap ||
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| 0x10011 || PropInstanceData || PropInstances
| 0x10011 || PropInstanceData || PropInstances
|-
|-
| 0x10012 || [[EnvironmentKeyframe (Burnout Paradise)|EnvironmentKeyframe ]] ||
| 0x10012 || [[EnvironmentKeyframe (Burnout Paradise) | EnvironmentKeyframe]] ||
|-
|-
| 0x10013 || [[EnvironmentTimeLine (Burnout Paradise)|EnvironmentTimeLine ]] ||
| 0x10013 || [[EnvironmentTimeLine (Burnout Paradise) | EnvironmentTimeLine]] ||
|-
|-
| 0x10014 || [[EnvironmentDictionary (Burnout Paradise)|EnvironmentDictionary ]] ||
| 0x10014 || [[EnvironmentDictionary (Burnout Paradise) | EnvironmentDictionary]] ||
|-
|-
| 0x10015 || [[Graphics Stub|GraphicsStub]] || TrafficStub, TrafficGraphicsStub
| 0x10015 || [[Graphics Stub | GraphicsStub]] || TrafficStub, TrafficGraphicsStub
|-
|-
| 0x10016 || StaticSoundMap ||
| 0x10016 || StaticSoundMap ||
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| 0x1001C || StreamedDeformationSpec ||
| 0x1001C || StreamedDeformationSpec ||
|-
|-
| 0x1001D || [[ParticleDescription (Burnout Paradise) | ParticleDescription ]]||
| 0x1001D || [[ParticleDescription (Burnout Paradise) | ParticleDescription]] ||
|-
|-
| 0x1001E || [[PlayerCarColours (Burnout Paradise) | PlayerCarColours ]]||
| 0x1001E || [[PlayerCarColours (Burnout Paradise) | PlayerCarColours]] ||
|-
|-
| 0x1001F || ChallengeList ||
| 0x1001F || ChallengeList ||
|-
|-
| 0x10020 || [[FlaptFile (Burnout Paradise) | FlaptFile ]]||
| 0x10020 || [[FlaptFile (Burnout Paradise) | FlaptFile]] ||
|-
|-
| 0x10021 || [[Profile Upgrade|ProfileUpgrade]] ||
| 0x10021 || [[Profile Upgrade | ProfileUpgrade]] ||
|-
|-
| 0x10023 || VehicleAnimation ||
| 0x10023 || VehicleAnimation ||
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| 0x10024 || BodypartRemapData || BodyPartRemapping
| 0x10024 || BodypartRemapData || BodyPartRemapping
|-
|-
| 0x10025 || [[LUAList (Burnout Paradise) | LUAList ]]|| LUAInst
| 0x10025 || [[LUA List | LUAList]] || LUAInst
|-
|-
| 0x10026 || [[LUACode (Burnout Paradise) | LUAScript]] || LUACode
| 0x10026 || [[LUA Script | LUAScript]] || LUACode
|-
|-
| 0x11000 || BkSoundWeapon || SoundWeapon Data
| 0x11000 || BkSoundWeapon || SoundWeapon Data