Resource Types: Difference between revisions
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(Split Shader and Shader Technique and a added sentence about it.) |
(Linked resource type.) |
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| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile |
| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile |
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| 0x51 || AnimationCollection || |
| 0x51 || [[Animation Collection|AnimationCollection]] || |
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| 0x2710 || CharAnimBankFile || Character Animation Bank Data |
| 0x2710 || CharAnimBankFile || Character Animation Bank Data |