Resource Types: Difference between revisions

Added 4 missing types, 2 new types, and some additional information. Removed section for missing types.
(Linked resource types.)
(Added 4 missing types, 2 new types, and some additional information. Removed section for missing types.)
 
(6 intermediate revisions by the same user not shown)
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All variants of the [[Bundle]] container have a per-entry field defining the resource's type. Many types have varying and/or conflicting names in different locations, so alternate names are given alongside a name known not to cause conflicts. Additionally, the Shader Technique and Shader types share a type ID despite being unique.
 
As of 2023-10-10, all existent resource types in all retail games and development builds have at least partial documentation available. If a type is not linked, there are no available real-world examples. The only types missing any information are IDs 0x20, potentially 0xC000, and any unknown IDs if they exist. Should further information become available, these gaps may be filled.
 
Known resource types can be found below.
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= Bundle Resource Types =
{| class="wikitable"
! ID !! Name !! Alternate names !! Comments
|-
| 0x0 || [[Texture]] || RwRaster<br>PlaneTexture<br>TexturePage ||
! ID !! Name !! Alternate names
|-
| 0x1 || [[Material]] || RwMaterial<br>MaterialAssembly<br>GTMATERIAL ||
| 0x0 || [[Texture]] || RwRaster, PlaneTexture, TexturePage
|-
| 0x2 || [[Renderable Mesh|RenderableMesh]] || Renderable || Deprecated prior to 2006-11-13.
| 0x1 || [[Material]] || RwMaterial, MaterialAssembly
|-
| 0x3 || [[Text File|TextFile]] || BUNDLEINDEX ||
| 0x2 || RenderableMesh || Renderable
|-
| 0x4 || [[Draw Indexed Parameters|DrawIndexParams]] || DRAWINDPARAM || Deprecated prior to 2006-11-13.
| 0x3 || [[Text File|TextFile]] ||
|-
| 0x5 || [[Index Buffer|IndexBuffer]] || || Deprecated prior to 2006-11-13.
| 0x4 || DrawIndexParams ||
|-
| 0x6 || [[Mesh State|MeshState]] || || Deprecated prior to 2006-11-13.
| 0x5 || IndexBuffer ||
|-
| 0x7 || TEXTUREAUXINFO || || No examples.<br>Deprecated prior to 2006-06-29.
| 0x6 || MeshState ||
|-
| 0x8 || VERTEXBUFFERITEM || || No examples.<br>Deprecated prior to 2006-06-29.
| 0x9 || VertexBuffer ||
|-
| 0xA0x9 || [[Vertex DescriptorBuffer|VertexDescriptorVertexBuffer]] || RwVertexDesc || Deprecated prior to 2006-11-13.
|-
| 0xB0xA || [[MaterialVertex CRC32Descriptor|RwMaterialCRC32VertexDescriptor]] || RwVertexDesc ||
|-
| 0xB || [[Material CRC32|RwMaterialCRC32]] || MATERIALCRC32 || Deprecated prior to 2007-02-22.
| 0xC || [[Renderable]] || RwRenderable, GtRenderable
|-
| 0xC || [[Renderable]] || RwRenderable, GtRenderable ||
| 0xD || [[Material Technique|MaterialTechnique]] ||
|-
| 0xD || [[Material Technique|MaterialTechnique]] || RWMATERIAL || Only used on PS3 and X360.
| 0xE || [[Texture State|TextureState]] || RwTextureState
|-
| 0xF0xE || [[MaterialTexture State|MaterialStateTextureState]] || BlendStateRwTextureState ||
|-
| 0xF || [[Material State|MaterialState]] || BlendState ||
| 0x10 || DepthStencilState ||
|-
| 0x10 || [[Depth Stencil State|DepthStencilState]] || || Deprecated prior to 2006-11-13.
| 0x11 || RasterizerState ||
|-
| 0x11 || [[Rasterizer State|RasterizerState]] || || Deprecated prior to 2006-11-13.
| 0x12 || [[Shader Program Buffer|RwShaderProgramBuffer]] || PixelShader, VertexShader, ShaderProgramState
|-
| 0x12 || [[Shader Program Buffer|RwShaderProgramBuffer]] || PixelShader<br>VertexShader<br>ShaderProgramState || Not used in the original PC game.
| 0x14 || RwShaderParameter || ShaderParameter
|-
| 0x13 || RenderTargetState || || No examples.<br>Deprecated prior to 2006-06-29.
| 0x15 || RenderableAssembly ||
|-
| 0x14 || [[Shader Parameter|RwShaderParameter]] || ShaderParameter || Deprecated prior to 2006-11-13.
| 0x16 || RwDebug ||
|-
| 0x15 || [[Renderable Assembly|RenderableAssembly]] || GTRENDERABLE || Deprecated prior to 2006-11-13.
| 0x17 || KdTree ||
|-
| 0x16 || RwDebug || DEBUG || No examples.
| 0x18 || [[Voice Hierarchy|VoiceHierarchy]] ||
|-
| 0x190x17 || SnrKdTree || || No examples.
|-
| 0x18 || [[Voice Hierarchy|VoiceHierarchy]] || ||
| 0x1A || InterpreterData ||
|-
| 0x1B0x19 || AttribSysSchemaSnr || || No examples.
|-
| 0x1A || InterpreterData || || No examples.
| 0x1C || [[AttribSys Vault|AttribSysVault]] ||
|-
| 0x1D0x1B || EntryListAttribSysSchema || || No examples.
|-
| 0x1E0x1C || [[AptAttribSys DataVault|AptDataAttribSysVault]] || Flash ||
|-
| 0x1F0x1D || [[GUIEntryList Popup|GuiPopup]]| || PopupNo examples.
|-
| 0x210x1E || [[FontApt Data|FontAptData]] || Flash ||
|-
| 0x220x1F || [[LUAGUI CodePopup|LuaCodeGuiPopup]] || Popup ||
|-
| 0x20 || ? || || No examples.<br>Added after 2006-06-29<br>Removed before 2006-11-13
| 0x23 || [[Instance List|InstanceList]] ||
|-
| 0x240x21 || [[Clustered MeshFont|ClusteredMeshFont]] || CollisionMeshData ||
|-
| 0x250x22 || [[IDLUA ListCode|IdListLuaCode]] || ResourceIdList ||
|-
| 0x23 || [[Instance List|InstanceList]] || ||
| 0x26 || InstanceCollisionList ||
|-
| 0x24 || [[Clustered Mesh|ClusteredMesh]] || CollisionMeshData || Used until at least 2007-01-24.<br>Deprecated prior to 2007-10-31.
| 0x27 || [[Language]] ||
|-
| 0x280x25 || [[SatnavID TileList|SatNavTileIdList]] || TileResourceIdList ||
|-
| 0x26 || InstanceCollisionList || || No examples.
| 0x29 || [[Satnav Tile Directory|SatNavTileDirectory]] || TileDirectory
|-
| 0x2A0x27 || [[ModelLanguage]] || VehicleModel,LOCALISEDTEXT WheelModel,|| PropModel
|-
| 0x28 || [[Satnav Tile|SatNavTile]] || Tile<br>MAP_TILE || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31.
| 0x2B || [[Colour Cube|ColourCube]] || RwColourCube
|-
| 0x29 || [[Satnav Tile Directory|SatNavTileDirectory]] || TileDirectory<br>MAP_TILE_DIRECTORY || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31.
| 0x2C || [[HUD Message|HudMessage]] || GuiHudMessage
|-
| 0x2A || [[Model]] || VehicleModel<br>WheelModel<br>PropModel ||
| 0x2D || [[HUD Message List|HudMessageList]] ||
|-
| 0x2E0x2B || [[HUDColour Message SequenceCube|HudMessageSequenceColourCube]] || RwColourCube ||
|-
| 0x2F0x2C || [[HUD Message Sequence Dictionary|HudMessageSequenceDictionaryHudMessage]] || GuiHudMessage ||
|-
| 0x300x2D || [[WorldHUD PainterMessage 2DList|WorldPainter2DHudMessageList]] || World Painter|| Deprecated prior to 2D2007-02-22.
|-
| 0x310x2E || [[PFXHUD HooksMessage Sequence|PFXHookBundleHudMessageSequence]] || GuiPFXHook ||
|-
| 0x2F || [[HUD Message Sequence Dictionary|HudMessageSequenceDictionary]] || ||
| 0x32 || [[Shader Technique|ShaderTechnique]] ||
|-
| 0x320x30 || [[ShaderWorld Painter 2D|WorldPainter2D]] || World Painter 2D ||
|-
| 0x31 || [[PFX Hooks|PFXHookBundle]] || GuiPFXHook ||
| 0x40 || RawFile || File, RAW
|-
| 0x410x32 || [[ICEShader Take DictionaryTechnique|ICETakeDictionaryShaderTechnique]] || ICEDictionary ||
|-
| 0x420x32 || [[Video Data|VideoDataShader]] || ||
|-
| 0x430x40 || [[PolygonRaw Soup ListFile|PolygonSoupListRawFile]] || CollisionMeshDataFile, RAW ||
|-
| 0x41 || [[ICE Take Dictionary|ICETakeDictionary]] || ICEDictionary ||
| 0x44 || DeveloperList ||
|-
| 0x42 || [[Video Data|VideoData]] || ||
| 0x45 || [[Comms Tool List Definition|CommsToolListDefinition]] || CommsToolDef
|-
| 0x460x43 || [[CommsPolygon ToolSoup List|CommsToolListPolygonSoupList]] || CommsToolInstCollisionMeshData ||
|-
| 0x44 || DeveloperList || || No examples.<br>Only present in 1.3.
| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile
|-
| 0x45 || [[Comms Tool List Definition|CommsToolListDefinition]] || CommsToolDef || Introduced in 1.4.
| 0x51 || [[Animation Collection|AnimationCollection]] ||
|-
| 0x46 || [[Comms Tool List|CommsToolList]] || CommsToolInst || Introduced in 1.4.
| 0x2710 || CharAnimBankFile || Character Animation Bank Data
|-
| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile ||
| 0x2711 || WeaponFile || WEAPONDATA
|-
| 0x51 || [[Animation Collection|AnimationCollection]] || || Introduced in 1.4.
| 0x343E || VFXFile || VFX Data
|-
| 0x2710 || [[Character Animation Bank Data|CharAnimBankFile]] || Character Animation Bank Data || Black 2
| 0x343F || BearFile || Bear Data
|-
| 0x2711 || [[Weapon Data|WeaponFile]] || WEAPONDATA || Black 2
| 0x3A98 || BkPropInstanceList ||
|-
| 0xA0000x343E || [[RegistryVFX Data|VFXFile]] || VFX Data || Black 2
|-
| 0x343F || [[Bear Data|BearFile]] || Bear Data || Black 2
| 0xA020 || [[Generic RWAC Wave Content|GenericRwacWaveContent]] || Generic Wave Content
|-
| 0xA0210x3A98 || [[GinsuProp WaveInstance ContentList|GinsuWaveContentBkPropInstanceList]] || Ginsu Wave|| Black Content2
|-
| 0xA0220xA000 || [[AEMS Bank|AemsBankRegistry]] || AEMSPLAYBACK_REGISTRY || Bank
|-
| 0xA010 || GENERIC_RWAC_FACTORY_CONFIGURATION || || No examples.
| 0xA023 || [[CSIS|Csis]] || CSIS
|-
| 0xA020 || [[Generic RWAC Wave Content|GenericRwacWaveContent]] || Generic Wave Content ||
| 0xA024 || [[Nicotine Map|Nicotine]] || Nicotine Map
|-
| 0xA021 || [[Ginsu Wave Content|GinsuWaveContent]] || Ginsu Wave Content ||
| 0xA025 || [[Splicer]] || Splicer Data
|-
| 0xA022 || [[AEMS Bank|AemsBank]] || AEMS Bank ||
| 0xA026 || FreqContent ||
|-
| 0xA0270xA023 || VoiceHierarchyCollection[[CSIS|Csis]] || CSIS ||
|-
| 0xA024 || [[Nicotine Map|Nicotine]] || Nicotine Map ||
| 0xA028 || [[Generic RWAC Reverb IR Content|GenericRwacReverbIRContent]] || Generic Reverb IR Content
|-
| 0xA0290xA025 || [[Snapshot Data|SnapshotDataSplicer]] || SnapshotSplicer Data ||
|-
| 0xA026 || FreqContent || FREQUENCY_CONTENT_DATA || No examples.
| 0xB000 || [[Zone List|ZoneList]] ||
|-
| 0xA027 || VoiceHierarchyCollection || || No examples.
| 0x10000 ||[[Loop Model|LoopModel]] ||
|-
| 0xA028 || [[Generic RWAC Reverb IR Content|GenericRwacReverbIRContent]] || Generic Reverb IR Content<br>REVERB_IR_CONTENT || Introduced after 2006-11-13.<br>Deprecated prior to 2007-10-31.
| 0x10001 || [[AI Sections|AISections]] || AIMapData
|-
| 0x100020xA029 || [[TrafficSnapshot Data|TrafficDataSnapshotData]] || Snapshot Data ||
|-
| 0x100030xB000 || [[TriggerZone DataList|TriggerDataZoneList]] || Trigger ||
|-
| 0x100040xC001 || DeformationModelVFX || || No examples.
|-
| 0x10000 || [[Loop Model|LoopModel]] || SOUND_LOOPMODEL ||
| 0x10005 || [[Vehicle List/Burnout Paradise|VehicleList]] ||
|-
| 0x100060x10001 || [[VehicleAI GraphicsSections|GraphicsSpecAISections]] || VehicleGraphicsAIMapData ||
|-
| 0x10002 || [[Traffic Data|TrafficData]] || TRAFFIC_LANEDATA ||
| 0x10007 || PhysicsSpec ||
|-
| 0x10003 || [[Trigger Data|TriggerData]] || Trigger ||
| 0x10008 || [[Particle Description Collection|ParticleDescriptionCollection]] ||
|-
| 0x100090x10004 || [[WheelDeformation ListModel|WheelListDeformationModel]] || ||
|-
| 0x10005 || [[Vehicle List/Burnout Paradise|VehicleList]] || ||
| 0x1000A || [[Wheel Graphics|WheelGraphicsSpec]] || WheelGraphics
|-
| 0x10006 || [[Vehicle Graphics|GraphicsSpec]] || VehicleGraphics<br>VEHICLE_GRAPHICS_SPEC ||
| 0x1000B || [[Texture Name Map|TextureNameMap]] ||
|-
| 0x1000C0x10007 || [[ICEPhysicsSpec List|ICEList]]| VEHICLE_PHYSICS_SPEC ||
|-
| 0x10008 || [[Particle Description Collection|ParticleDescriptionCollection]] || PARTICLE_DESCRIPTION ||
| 0x1000D || [[ICE Data|ICEData]] || ICE
|-
| 0x10009 || [[Wheel List|WheelList]] || ||
| 0x1000E || [[Progression Data/Burnout Paradise|ProgressionData]] || Progression
|-
| 0x1000F0x1000A || [[PropWheel PhysicsGraphics|PropPhysicsWheelGraphicsSpec]] || WheelGraphics ||
|-
| 0x100100x1000B || [[PropTexture GraphicsName ListMap|PropGraphicsListTextureNameMap]] || ||
|-
| 0x1000C || [[ICE List|ICEList]] || || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31.
| 0x10011 || [[Prop Instance Data|PropInstanceData]] || PropInstances
|-
| 0x1000D || [[ICE Data|ICEData]] || ICE || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31.
| 0x10012 || [[Environment Keyframe|EnvironmentKeyframe]] ||
|-
| 0x1000E || [[Progression Data/Burnout Paradise|ProgressionData]] || Progression ||
| 0x10013 || [[Environment Timeline|EnvironmentTimeLine]] ||
|-
| 0x100140x1000F || [[EnvironmentProp DictionaryPhysics|EnvironmentDictionaryPropPhysics]] || ||
|-
| 0x100150x10010 || [[Prop Graphics StubList|GraphicsStubPropGraphicsList]] || TrafficStub, TrafficGraphicsStub||
|-
| 0x10011 || [[Prop Instance Data|PropInstanceData]] || PropInstances<br>PROP_INSTANCE ||
| 0x10016 || [[Static Sound Map|StaticSoundMap]] ||
|-
| 0x100180x10012 || [[StreetEnvironment DataKeyframe|StreetDataEnvironmentKeyframe]] || ||
|-
| 0x10013 || [[Environment Timeline|EnvironmentTimeLine]] || ||
| 0x10019 || [[VFX Mesh Collection|VFXMeshCollection]] || BrnVFXMeshCollection
|-
| 0x1001A0x10014 || [[MassiveEnvironment Lookup TableDictionary|MassiveLookupTableEnvironmentDictionary]] || ||
|-
| 0x10015 || [[Graphics Stub|GraphicsStub]] || TrafficStub<br>TrafficGraphicsStub<br>TRAFFIC_GFX_STUB ||
| 0x1001B || [[VFX Prop Collection|VFXPropCollection]] ||
|-
| 0x10016 || [[Static Sound Map|StaticSoundMap]] || SOUND_STATIC_MAP ||
| 0x1001C || [[Streamed Deformation|StreamedDeformationSpec]] ||
|-
| 0x10017 || [[PFX Hooks|PFXHookBundle]] || GuiPFXHook || Added after 2006-11-13.<br>Replaced by type 0x31 prior to 2007-02-22.
| 0x1001D || [[Particle Description|ParticleDescription]] ||
|-
| 0x1001E0x10018 || [[PlayerStreet Car ColoursData|PlayerCarColoursStreetData]] || STREETDATA_DATA ||
|-
| 0x10019 || [[VFX Mesh Collection|VFXMeshCollection]] || BrnVFXMeshCollection ||
| 0x1001F || [[Challenge List|ChallengeList]] ||
|-
| 0x100200x1001A || [[FlaptMassive FileLookup Table|FlaptFileMassiveLookupTable]] || ||
|-
| 0x100210x1001B || [[ProfileVFX UpgradeProp Collection|ProfileUpgradeVFXPropCollection]] || ||
|-
| 0x1001C || [[Streamed Deformation|StreamedDeformationSpec]] || ||
| 0x10022 || OfflineChallengeList ||
|-
| 0x100230x1001D || [[VehicleParticle AnimationDescription|VehicleAnimationParticleDescription]] || ||
|-
| 0x100240x1001E || [[BodyPlayer PartCar Remap DataColours|BodypartRemapDataPlayerCarColours]] || BodyPartRemapping ||
|-
| 0x100250x1001F || [[LUAChallenge List|LUAListChallengeList]] || LUAInst ||
|-
| 0x100260x10020 || [[LUAFlapt ScriptFile|LUAScriptFlaptFile]] || LUACode ||
|-
| 0x10021 || [[Profile Upgrade|ProfileUpgrade]] || || Introduced in 1.3.<br>Only used in 1.9.
| 0x11000 || BkSoundWeapon || SoundWeapon Data
|-
| 0x10022 || OfflineChallengeList || || No examples.<br>Only present in 1.3.
| 0x11001 || BkSoundGunsu || SoundGunsu Data
|-
| 0x10023 || [[Vehicle Animation|VehicleAnimation]] || || Introduced in 1.4.
| 0x11002 || BkSoundBulletImpact || SoundBulletImpact Data
|-
| 0x10024 || [[Body Part Remap Data|BodypartRemapData]] || BodyPartRemapping || Introduced in 1.4.
| 0x11003 || BkSoundBulletImpactList || SoundBulletImpactList
|-
| 0x10025 || [[LUA List|LUAList]] || LUAInst || Introduced in 1.6.
| 0x11004 || BkSoundBulletImpactStream || SoundBulletImpactStream Data
|}-
| 0x10026 || [[LUA Script|LUAScript]] || LUACode || Introduced in 1.6.
 
= Missing resource types =
There are 5 resource types not present in any known build. All of these are from early development. Known information is listed below.
 
{| class="wikitable"
! ID !! Date range !! Information
|-
| 0x11000 || [[Sound Weapon|BkSoundWeapon]] || SoundWeapon Data || Black 2
| 0x7 || Removed before 2006-06-29 || Likely mesh-related
|-
| 0x11001 || [[Sound Gunsu|BkSoundGunsu]] || SoundGunsu Data || Black 2
| 0x8 || Removed before 2006-06-29 || Likely mesh-related
|-
| 0x11002 || [[Sound Bullet Impact|BkSoundBulletImpact]] || SoundBulletImpact Data || Black 2
| 0x13 || Removed before 2006-06-29 || Likely shader-related<br />Possibly replaced by type 0x32 (ShaderTechnique)
|-
| 0x11003 || [[Sound Bullet Impact List|BkSoundBulletImpactList]] || SoundBulletImpactList || Black 2
| 0x20 || Added after 2006-06-29<br/>Removed before 2006-11-13 ||
|-
| 0x11004 || [[Sound Bullet Impact Stream|BkSoundBulletImpactStream]] || SoundBulletImpactStream Data || Black 2
| 0x10017 || Added after 2006-11-13<br/>Removed before 2007-02-22 || Game-specific (Burnout Paradise)<br/>Not present in available 2007-01-24 bundles. Either not TRK-related or removed before that date
|}