Resource Types: Difference between revisions

Added 4 missing types, 2 new types, and some additional information. Removed section for missing types.
(Linked resource type.)
(Added 4 missing types, 2 new types, and some additional information. Removed section for missing types.)
 
(20 intermediate revisions by the same user not shown)
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All variants of the [[Bundle]] container have a per-entry field defining the resource's type. Many types have varying and/or conflicting names in different locations, so alternate names are given alongside a name known not to cause conflicts. Additionally, the Shader Technique and Shader types share a type ID despite being unique.
 
As of 2023-10-10, all existent resource types in all retail games and development builds have at least partial documentation available. If a type is not linked, there are no available real-world examples. The only types missing any information are IDs 0x20, potentially 0xC000, and any unknown IDs if they exist. Should further information become available, these gaps may be filled.
 
Known resource types can be found below.
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= Bundle Resource Types =
{| class="wikitable"
! ID !! Name !! Alternate names !! Comments
|-
| 0x0 || [[Texture]] || RwRaster<br>PlaneTexture<br>TexturePage ||
! ID !! Name !! Alternate names
|-
| 0x1 || [[Material]] || RwMaterial<br>MaterialAssembly<br>GTMATERIAL ||
| 0x0 || [[Texture]] || RwRaster, PlaneTexture, TexturePage
|-
| 0x2 || [[Renderable Mesh|RenderableMesh]] || Renderable || Deprecated prior to 2006-11-13.
| 0x1 || [[Material]] || RwMaterial, MaterialAssembly
|-
| 0x3 || [[Text File|TextFile]] || BUNDLEINDEX ||
| 0x2 || RenderableMesh || Renderable
|-
| 0x4 || [[Draw Indexed Parameters|DrawIndexParams]] || DRAWINDPARAM || Deprecated prior to 2006-11-13.
| 0x3 || [[Text File|TextFile]] ||
|-
| 0x5 || [[Index Buffer|IndexBuffer]] || || Deprecated prior to 2006-11-13.
| 0x4 || DrawIndexParams ||
|-
| 0x6 || [[Mesh State|MeshState]] || || Deprecated prior to 2006-11-13.
| 0x5 || IndexBuffer ||
|-
| 0x7 || TEXTUREAUXINFO || || No examples.<br>Deprecated prior to 2006-06-29.
| 0x6 || MeshState ||
|-
| 0x8 || VERTEXBUFFERITEM || || No examples.<br>Deprecated prior to 2006-06-29.
| 0x9 || VertexBuffer ||
|-
| 0xA0x9 || [[Vertex DescriptorBuffer|VertexDescriptorVertexBuffer]] || RwVertexDesc || Deprecated prior to 2006-11-13.
|-
| 0xB0xA || [[MaterialVertex CRC32Descriptor|RwMaterialCRC32VertexDescriptor]] || RwVertexDesc ||
|-
| 0xB || [[Material CRC32|RwMaterialCRC32]] || MATERIALCRC32 || Deprecated prior to 2007-02-22.
| 0xC || [[Renderable]] || RwRenderable, GtRenderable
|-
| 0xC || [[Renderable]] || RwRenderable, GtRenderable ||
| 0xD || MaterialTechnique ||
|-
| 0xD || [[Material Technique|MaterialTechnique]] || RWMATERIAL || Only used on PS3 and X360.
| 0xE || TextureState || RwTextureState
|-
| 0xE || [[Texture State|TextureState]] || RwTextureState ||
| 0xF || MaterialState || BlendState
|-
| 0xF || [[Material State|MaterialState]] || BlendState ||
| 0x10 || DepthStencilState ||
|-
| 0x10 || [[Depth Stencil State|DepthStencilState]] || || Deprecated prior to 2006-11-13.
| 0x11 || RasterizerState ||
|-
| 0x11 || [[Rasterizer State|RasterizerState]] || || Deprecated prior to 2006-11-13.
| 0x12 || RwShaderProgramBuffer || PixelShader, VertexShader, ShaderProgramState
|-
| 0x12 || [[Shader Program Buffer|RwShaderProgramBuffer]] || PixelShader<br>VertexShader<br>ShaderProgramState || Not used in the original PC game.
| 0x14 || RwShaderParameter || ShaderParameter
|-
| 0x13 || RenderTargetState || || No examples.<br>Deprecated prior to 2006-06-29.
| 0x15 || RenderableAssembly ||
|-
| 0x14 || [[Shader Parameter|RwShaderParameter]] || ShaderParameter || Deprecated prior to 2006-11-13.
| 0x16 || RwDebug ||
|-
| 0x15 || [[Renderable Assembly|RenderableAssembly]] || GTRENDERABLE || Deprecated prior to 2006-11-13.
| 0x17 || KdTree ||
|-
| 0x16 || RwDebug || DEBUG || No examples.
| 0x18 || [[Voice Hierarchy|VoiceHierarchy]] ||
|-
| 0x190x17 || SnrKdTree || || No examples.
|-
| 0x18 || [[Voice Hierarchy|VoiceHierarchy]] || ||
| 0x1A || InterpreterData ||
|-
| 0x1B0x19 || AttribSysSchemaSnr || || No examples.
|-
| 0x1A || InterpreterData || || No examples.
| 0x1C || [[AttribSys Vault|AttribSysVault]] ||
|-
| 0x1D0x1B || EntryListAttribSysSchema || || No examples.
|-
| 0x1C || [[AttribSys Vault|AttribSysVault]] || ||
| 0x1E || AptData || Flash
|-
| 0x1F0x1D || [[GUIEntryList Popup|GuiPopup]]| || PopupNo examples.
|-
| 0x210x1E || [[FontApt Data|FontAptData]] || Flash ||
|-
| 0x220x1F || [[LUAGUI CodePopup|LuaCodeGuiPopup]] || Popup ||
|-
| 0x20 || ? || || No examples.<br>Added after 2006-06-29<br>Removed before 2006-11-13
| 0x23 || [[Instance List|InstanceList]] ||
|-
| 0x240x21 || [[Clustered MeshFont|ClusteredMeshFont]] || CollisionMeshData ||
|-
| 0x250x22 || [[IDLUA ListCode|IdListLuaCode]] || ResourceIdList ||
|-
| 0x23 || [[Instance List|InstanceList]] || ||
| 0x26 || InstanceCollisionList ||
|-
| 0x24 || [[Clustered Mesh|ClusteredMesh]] || CollisionMeshData || Used until at least 2007-01-24.<br>Deprecated prior to 2007-10-31.
| 0x27 || [[Language]] ||
|-
| 0x25 || [[ID List|IdList]] || ResourceIdList ||
| 0x28 || SatNavTile ||
|-
| 0x26 || InstanceCollisionList || || No examples.
| 0x29 || SatNavTileDirectory ||
|-
| 0x2A0x27 || [[ModelLanguage]] || VehicleModel,LOCALISEDTEXT WheelModel,|| PropModel
|-
| 0x28 || [[Satnav Tile|SatNavTile]] || Tile<br>MAP_TILE || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31.
| 0x2B || [[Colour Cube|ColourCube]] || RwColourCube
|-
| 0x29 || [[Satnav Tile Directory|SatNavTileDirectory]] || TileDirectory<br>MAP_TILE_DIRECTORY || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31.
| 0x2C || [[HUD Message|HudMessage]] || GuiHudMessage
|-
| 0x2A || [[Model]] || VehicleModel<br>WheelModel<br>PropModel ||
| 0x2D || [[HUD Message List|HudMessageList]] ||
|-
| 0x2E0x2B || [[HUDColour Message SequenceCube|HudMessageSequenceColourCube]] || RwColourCube ||
|-
| 0x2F0x2C || [[HUD Message Sequence Dictionary|HudMessageSequenceDictionaryHudMessage]] || GuiHudMessage ||
|-
| 0x300x2D || [[WorldHUD PainterMessage 2DList|WorldPainter2DHudMessageList]] || World Painter|| Deprecated prior to 2D2007-02-22.
|-
| 0x310x2E || [[PFXHUD HooksMessage Sequence|PFXHookBundleHudMessageSequence]] || GuiPFXHook ||
|-
| 0x2F || [[HUD Message Sequence Dictionary|HudMessageSequenceDictionary]] || ||
| 0x32 || [[Shader Technique|ShaderTechnique]] || Shader
|-
| 0x30 || [[World Painter 2D|WorldPainter2D]] || World Painter 2D ||
| 0x40 || RawFile || File, RAW
|-
| 0x410x31 || [[ICEPFX Take DictionaryHooks|ICETakeDictionaryPFXHookBundle]] || ICEDictionaryGuiPFXHook ||
|-
| 0x420x32 || [[VideoShader DataTechnique|VideoDataShaderTechnique]] || ||
|-
| 0x430x32 || [[Polygon Soup List|PolygonSoupListShader]] || CollisionMeshData ||
|-
| 0x440x40 || DeveloperList[[Raw File|RawFile]] || File, RAW ||
|-
| 0x41 || [[ICE Take Dictionary|ICETakeDictionary]] || ICEDictionary ||
| 0x45 || [[Comms Tool List Definition|CommsToolListDefinition]] || CommsToolDef
|-
| 0x460x42 || [[CommsVideo Tool ListData|CommsToolListVideoData]] || CommsToolInst ||
|-
| 0x500x43 || [[BinaryPolygon FileSoup List|BinaryFilePolygonSoupList]] || AlignedBinaryFileCollisionMeshData ||
|-
| 0x44 || DeveloperList || || No examples.<br>Only present in 1.3.
| 0x51 || AnimationCollection ||
|-
| 0x45 || [[Comms Tool List Definition|CommsToolListDefinition]] || CommsToolDef || Introduced in 1.4.
| 0x2710 || CharAnimBankFile || Character Animation Bank Data
|-
| 0x46 || [[Comms Tool List|CommsToolList]] || CommsToolInst || Introduced in 1.4.
| 0x2711 || WeaponFile || WEAPONDATA
|-
| 0x50 || [[Binary File|BinaryFile]] || AlignedBinaryFile ||
| 0x343E || VFXFile || VFX Data
|-
| 0x51 || [[Animation Collection|AnimationCollection]] || || Introduced in 1.4.
| 0x343F || BearFile || Bear Data
|-
| 0x2710 || [[Character Animation Bank Data|CharAnimBankFile]] || Character Animation Bank Data || Black 2
| 0x3A98 || BkPropInstanceList ||
|-
| 0xA0000x2711 || [[RegistryWeapon Data|WeaponFile]] || WEAPONDATA || Black 2
|-
| 0x343E || [[VFX Data|VFXFile]] || VFX Data || Black 2
| 0xA020 || [[Generic RWAC Wave Content|GenericRwacWaveContent]] || Generic Wave Content
|-
| 0xA0210x343F || [[GinsuBear Wave ContentData|GinsuWaveContentBearFile]] || GinsuBear Data || WaveBlack Content2
|-
| 0x3A98 || [[Prop Instance List|BkPropInstanceList]] || || Black 2
| 0xA022 || AemsBank || AEMS Bank
|-
| 0xA000 || [[Registry]] || PLAYBACK_REGISTRY ||
| 0xA023 || Csis || CSIS
|-
| 0xA010 || GENERIC_RWAC_FACTORY_CONFIGURATION || || No examples.
| 0xA024 || Nicotine || Nicotine Map
|-
| 0xA020 || [[Generic RWAC Wave Content|GenericRwacWaveContent]] || Generic Wave Content ||
| 0xA025 || [[Splicer]] || Splicer Data
|-
| 0xA021 || [[Ginsu Wave Content|GinsuWaveContent]] || Ginsu Wave Content ||
| 0xA026 || FreqContent ||
|-
| 0xA022 || [[AEMS Bank|AemsBank]] || AEMS Bank ||
| 0xA027 || VoiceHierarchyCollection ||
|-
| 0xA0280xA023 || GenericRwacReverbIRContent[[CSIS|Csis]] || CSIS ||
|-
| 0xA024 || [[Nicotine Map|Nicotine]] || Nicotine Map ||
| 0xA029 || SnapshotData || Snapshot Data
|-
| 0xB0000xA025 || [[Zone List|ZoneListSplicer]] || Splicer Data ||
|-
| 0xA026 || FreqContent || FREQUENCY_CONTENT_DATA || No examples.
| 0x10000 ||[[Loop Model|LoopModel]] ||
|-
| 0xA027 || VoiceHierarchyCollection || || No examples.
| 0x10001 || [[AI Sections|AISections]] || AIMapData
|-
| 0xA028 || [[Generic RWAC Reverb IR Content|GenericRwacReverbIRContent]] || Generic Reverb IR Content<br>REVERB_IR_CONTENT || Introduced after 2006-11-13.<br>Deprecated prior to 2007-10-31.
| 0x10002 || [[Traffic Data|TrafficData]] ||
|-
| 0x100030xA029 || [[TriggerSnapshot Data|TriggerDataSnapshotData]] || TriggerSnapshot Data ||
|-
| 0xB000 || [[Zone List|ZoneList]] || ||
| 0x10004 || DeformationModel ||
|-
| 0xC001 || VFX || || No examples.
| 0x10005 || [[Vehicle List/Burnout Paradise|VehicleList]] ||
|-
| 0x100060x10000 || [[VehicleLoop GraphicsModel|GraphicsSpecLoopModel]] || VehicleGraphicsSOUND_LOOPMODEL ||
|-
| 0x10001 || [[AI Sections|AISections]] || AIMapData ||
| 0x10007 || PhysicsSpec ||
|-
| 0x10002 || [[Traffic Data|TrafficData]] || TRAFFIC_LANEDATA ||
| 0x10008 || [[Particle Description Collection|ParticleDescriptionCollection]] ||
|-
| 0x100090x10003 || [[WheelTrigger ListData|WheelListTriggerData]] || Trigger ||
|-
| 0x1000A0x10004 || [[WheelDeformation GraphicsModel|WheelGraphicsSpecDeformationModel]] || WheelGraphics ||
|-
| 0x1000B0x10005 || [[TextureVehicle NameList/Burnout MapParadise|TextureNameMapVehicleList]] || ||
|-
| 0x10006 || [[Vehicle Graphics|GraphicsSpec]] || VehicleGraphics<br>VEHICLE_GRAPHICS_SPEC ||
| 0x1000C || ICEList ||
|-
| 0x10007 || PhysicsSpec || VEHICLE_PHYSICS_SPEC ||
| 0x1000D || ICEData || ICE
|-
| 0x10008 || [[Particle Description Collection|ParticleDescriptionCollection]] || PARTICLE_DESCRIPTION ||
| 0x1000E || [[Progression Data/Burnout Paradise|ProgressionData]] || Progression
|-
| 0x1000F0x10009 || [[PropWheel PhysicsList|PropPhysicsWheelList]] || ||
|-
| 0x100100x1000A || [[PropWheel Graphics List|PropGraphicsListWheelGraphicsSpec]] || WheelGraphics ||
|-
| 0x100110x1000B || [[PropTexture InstanceName DataMap|PropInstanceDataTextureNameMap]] || PropInstances ||
|-
| 0x1000C || [[ICE List|ICEList]] || || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31.
| 0x10012 || [[Environment Keyframe|EnvironmentKeyframe]] ||
|-
| 0x1000D || [[ICE Data|ICEData]] || ICE || Used until at least 2007-02-22.<br>Deprecated prior to 2007-10-31.
| 0x10013 || [[Environment Timeline|EnvironmentTimeLine]] ||
|-
| 0x1000E || [[Progression Data/Burnout Paradise|ProgressionData]] || Progression ||
| 0x10014 || [[Environment Dictionary|EnvironmentDictionary]] ||
|-
| 0x100150x1000F || [[GraphicsProp StubPhysics|GraphicsStubPropPhysics]] || TrafficStub, TrafficGraphicsStub||
|-
| 0x100160x10010 || [[StaticProp SoundGraphics MapList|StaticSoundMapPropGraphicsList]] || ||
|-
| 0x100180x10011 || [[StreetProp Instance Data|StreetDataPropInstanceData]] || PropInstances<br>PROP_INSTANCE ||
|-
| 0x10012 || [[Environment Keyframe|EnvironmentKeyframe]] || ||
| 0x10019 || [[VFX Mesh Collection|VFXMeshCollection]] || BrnVFXMeshCollection
|-
| 0x1001A0x10013 || [[MassiveEnvironment Lookup TableTimeline|MassiveLookupTableEnvironmentTimeLine]] || ||
|-
| 0x1001B0x10014 || [[VFXEnvironment Prop CollectionDictionary|VFXPropCollectionEnvironmentDictionary]] || ||
|-
| 0x10015 || [[Graphics Stub|GraphicsStub]] || TrafficStub<br>TrafficGraphicsStub<br>TRAFFIC_GFX_STUB ||
| 0x1001C || [[Streamed Deformation|StreamedDeformationSpec]] ||
|-
| 0x10016 || [[Static Sound Map|StaticSoundMap]] || SOUND_STATIC_MAP ||
| 0x1001D || [[Particle Description|ParticleDescription]] ||
|-
| 0x10017 || [[PFX Hooks|PFXHookBundle]] || GuiPFXHook || Added after 2006-11-13.<br>Replaced by type 0x31 prior to 2007-02-22.
| 0x1001E || [[Player Car Colours|PlayerCarColours]] ||
|-
| 0x1001F0x10018 || [[ChallengeStreet ListData|ChallengeListStreetData]] || STREETDATA_DATA ||
|-
| 0x10019 || [[VFX Mesh Collection|VFXMeshCollection]] || BrnVFXMeshCollection ||
| 0x10020 || [[Flapt File|FlaptFile]] ||
|-
| 0x100210x1001A || [[ProfileMassive UpgradeLookup Table|ProfileUpgradeMassiveLookupTable]] || ||
|-
| 0x1001B || [[VFX Prop Collection|VFXPropCollection]] || ||
| 0x10022 || OfflineChallengeList ||
|-
| 0x100230x1001C || [[VehicleStreamed AnimationDeformation|VehicleAnimationStreamedDeformationSpec]] || ||
|-
| 0x1001D || [[Particle Description|ParticleDescription]] || ||
| 0x10024 || [[Body Part Remap Data|BodypartRemapData]] || BodyPartRemapping
|-
| 0x100250x1001E || [[LUAPlayer ListCar Colours|LUAListPlayerCarColours]] || LUAInst ||
|-
| 0x100260x1001F || [[LUAChallenge ScriptList|LUAScriptChallengeList]] || LUACode ||
|-
| 0x10020 || [[Flapt File|FlaptFile]] || ||
| 0x11000 || BkSoundWeapon || SoundWeapon Data
|-
| 0x10021 || [[Profile Upgrade|ProfileUpgrade]] || || Introduced in 1.3.<br>Only used in 1.9.
| 0x11001 || BkSoundGunsu || SoundGunsu Data
|-
| 0x10022 || OfflineChallengeList || || No examples.<br>Only present in 1.3.
| 0x11002 || BkSoundBulletImpact || SoundBulletImpact Data
|-
| 0x10023 || [[Vehicle Animation|VehicleAnimation]] || || Introduced in 1.4.
| 0x11003 || BkSoundBulletImpactList || SoundBulletImpactList
|-
| 0x10024 || [[Body Part Remap Data|BodypartRemapData]] || BodyPartRemapping || Introduced in 1.4.
| 0x11004 || BkSoundBulletImpactStream || SoundBulletImpactStream Data
|}-
| 0x10025 || [[LUA List|LUAList]] || LUAInst || Introduced in 1.6.
 
|-
= Missing resource types =
| 0x10026 || [[LUA Script|LUAScript]] || LUACode || Introduced in 1.6.
There are 5 resource types not present in any known build. All of these are from early development. Known information is listed below.
 
{| class="wikitable"
! ID !! Date range !! Information
|-
| 0x11000 || [[Sound Weapon|BkSoundWeapon]] || SoundWeapon Data || Black 2
| 0x7 || Removed before 2006-06-29 || Likely mesh-related
|-
| 0x11001 || [[Sound Gunsu|BkSoundGunsu]] || SoundGunsu Data || Black 2
| 0x8 || Removed before 2006-06-29 || Likely mesh-related
|-
| 0x11002 || [[Sound Bullet Impact|BkSoundBulletImpact]] || SoundBulletImpact Data || Black 2
| 0x13 || Removed before 2006-06-29 || Likely shader-related<br />Possibly replaced by type 0x32 (ShaderTechnique)
|-
| 0x11003 || [[Sound Bullet Impact List|BkSoundBulletImpactList]] || SoundBulletImpactList || Black 2
| 0x20 || Added after 2006-06-29<br/>Removed before 2006-11-13 ||
|-
| 0x11004 || [[Sound Bullet Impact Stream|BkSoundBulletImpactStream]] || SoundBulletImpactStream Data || Black 2
| 0x10017 || Added after 2006-11-13<br/>Removed before 2007-02-22 || Game-specific (Burnout Paradise)<br/>Not present in available 2007-01-24 bundles. Either not TRK-related or removed before that date
|}