Renderable Mesh: Difference between revisions

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m (Had imports the wrong way round)
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Line 5:
| category = Generic
| memdist = Main Memory only
| imports = [[Draw IndexIndexed Parameters]]<br />[[Mesh State]]<br />[[Vertex Descriptor]]
| importedby = [[Renderable]]
}}
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= Structures =
'''Note: Structures may have varied from platform to platform''' like the most recent version does. This can't be determined for certain without samples.<br />
'''Note: Import fields contain a static memory address''', as with other resources types of this era. It is possible this is unused and instead set at runtime.
 
=== RenderableMesh ===
Line 28 ⟶ 29:
| 0x7C || 0x4 || [[Mesh State|MeshState]]* || ? || Imported mesh state resource ||
|-
| 0x80 || 0x4 || [[Draw IndexIndexed Parameters|DrawIndexParamsDrawIndexedParameters]]* || ? || Imported draw index parameters resource ||
|}