This page lists data types built into RenderWare 3.
Structures
RwV3d
A structure comprised of three floats, mainly used to represent the location of a point in 3D space.
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x4 |
RwReal |
x |
X value |
|
0x4 |
0x4 |
RwReal |
y |
Y value |
|
0x8 |
0x4 |
RwReal |
z |
Z value |
|
RwBBox
A structure defining the supremum and infimum vertices of a bounding box.
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0xC |
RwV3d |
sup |
Supremum vertex |
|
0xC |
0xC |
RwV3d |
inf |
Infimum vertex |
|
RwPlane
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0xC |
RwV3d |
normal |
|
|
0xC |
0x4 |
RwReal |
distance |
|
|
RwRGBA
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x1 |
RwUInt8 |
red |
|
|
0x1 |
0x1 |
RwUInt8 |
green |
|
|
0x2 |
0x1 |
RwUInt8 |
blue |
|
|
0x3 |
0x1 |
RwUInt8 |
alpha |
|
|