Profile/Burnout Paradise/Cagney Profile/Development: Difference between revisions

Fill in all remaining missing information (except field names I guess)
(Fill in all remaining missing information (except field names I guess))
 
Line 11:
| 0x4 || 0x4 || || || Padding ||
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| 0x8 || 0x7B0 || [[CgsArray|Array]]<?[[#BrnGameState::GameStateModuleIO::TargetEventScore|TargetEventScore]], 49> || ? || Game modeEvent high scores from leaderboards ||rowspan=2| See35 [[#GameBurning modeRoutes highand score|game14 modeStunt high score]]Runs
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| 0x7B8 || 0x318 || [[CgsArray|Array]]<?[[#BrnNetwork::LocalEventScoreUploadData|LocalEventScoreUploadData]], 49> || ? || Game modeEvent player scores || See [[#Game mode player score|game mode player score]]
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| 0xAD0 || 0x8 || [[CgsID]] || ? || Spawn vehicle ID || Replaces 1.0 equivalent
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| 0xAD8 || 0x4 || int32_t || ? || VehicleDLC vehicle count ||
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| 0xADC || 0x4 || int32_t || ? || LiveryDLC livery count ||
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| 0xAE0 || 0x4 || int32_t || ? || RivalDLC rival count ||
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| 0xAE4 || 0x4 || int32_t || ? || EventDLC event count ||
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| 0xAE8 || 0x960 || [[../#BrnProgression::CarData|CarData]][100] || ? || VehiclesDLC vehicles ||rowspan=3| For vehicles with ID starting with "PD" (upper 14 bits of CgsID are 0x2957)
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| 0x1448 || 0x960 || [[../#BrnProgression::LiveryData|LiveryData]][100] || ? || Liveries ||DLC liveries
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| 0x1DA8 || 0x700 || [[../../Progression Profile#BrnProgression::RivalData|RivalData]][32] || ? || Rivals ||DLC rivals
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| 0x24A8 || 0x180 || [[../../Progression Profile#BrnProgression::ProfileEvent|ProfileEvent]][48] || ? || EventsDLC events || Events with an ID > 620000 are considered DLC events
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| 0x2628 || 0x10 || [[CgsBitArrayCgsFastBitArray|BitArrayFastBitArray]]<120u> || ? || Beat the Team event (developer challenge) completion? || In the Breaker Island build, only the first 15 bits are supported
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| 0x2638 || 0x4 || int32_t || ? || Number of co-op Stunt Runs ||
Line 44:
|}
 
=== BrnGameState::GameStateModuleIO::TargetEventScore ===
=== Game mode high score ===
==== Xbox 360 ====
{| class="wikitable"
Line 58:
|}
 
=== BrnNetwork::LocalEventScoreUploadData ===
=== Game mode player score ===
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
Line 104:
| E_MODE_ONLINE_ROAD_RAGE || 11 ||
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| ? || 12 || Previously "Online Fugitive", repurposed to "Online Team Stunt Run"
| E_MODE_ONLINE_FUGITIVE || 12 ||
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| E_MODE_ONLINE_BURNING_HOME_RUN || 13 ||
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| ? || 14 || Previously "Online Freeburn", repurposed to "Online Free-for-all Stunt Run"
| E_MODE_ONLINE_FREE_BURN || 14 ||
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| E_MODE_ONLINE_FREE_BURN_LOBBY || 15 ||
Line 114:
| E_MODE_ONLINE_SHOWTIME || 16 ||
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| ? || 17 || Online Co-op Stunt Run
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| E_MODE_ONLINE_MODE_END || 18 ||
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