Modding: Difference between revisions
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→Takedown era
(Separating some of DGI's addons so more people know about them. Added Noesis.) |
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| [https://richwhitehouse.com/index.php?content=inc_projects.php&showproject=91 Noesis] || Rich Whitehouse || General tool for viewing, converting, and extracting models and textures.
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| [https://digiex.net/threads/9711/ Xbox 360 XISO Extractor] ||
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| [https://vgmstream.org/ vgmstream] || || Game sound file player, which supports many of the sound bank formats used across all the Burnout games.
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| [https://github.com/EdnessP/scripts/blob/main/burnout/bxv_palsplit.bms BGV Palette Splitter] || [[User:Edness|Edness]] || Supports extracting and reimporting the bitmaps and split 4, 6 and 8 two-grouped interleaved palettes used by PS2 [[Burnout Vehicle|Burnout Vehicle]] files. Also supports PSP and, partially, Xbox 360 files.
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| [https://github.com/EdnessP/scripts/blob/main/burnout/fmt_Burnout3LRD.py Noesis Exporter] || [[User:Edness|Edness]] || A Noesis plugin to export PS2, PSP, Xbox and Xbox 360 archives, textures and
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| [https://github.com/EdnessP/scripts/blob/main/burnout/txdscanner.bms TXD scanner] || [[User:Edness|Edness]] || Extracts TXDs stored in a container. Only really needed for fonts that are stored in the executable. Can be viewed with the Noesis plugin afterward.
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| [https://drive.google.com/file/d/1hQs4pyPhzNBdbGFuBmb_5mEn9K7GJGn2/view BGV Blender import addon] || DGIorio || BGV importer addon for Blender 2.79/2.80. All Takedown-era games on all platforms are supported, as well as NFS Shift PSP.
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