Modding/Burnout Paradise: Difference between revisions

Add DGI's scripts separately.
(Add ID naming page.)
(Add DGI's scripts separately.)
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| [https://github.com/burninrubber0/Bundle-Manager/releases Bundle Manager] || HumanGamer, [[User:Burninrubber0|burninrubber0]] || A tool for previewing and unpacking Burnout Paradise's [[Bundle]] archives.
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| [https://cdn.discordapp.com/attachments/369938297386172416/541143266079408139/ealayer3-0.7.0-bo98patch1-win32.zip EALayer3 Encoder (patched by Bo98)] || Ben Moench, Bo98 || Tool for encoding WAVsound files to the EALayer3 (<code>.SNS</code>) format used by Burnout Paradise's sound streams. This patched version fixes bugs from the original version of the program.
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| [https://drive.google.com/drive/folders/0B1NgOi5F1w1-UGpYMVgyVmFUdEk Noesis Plugins] || DGIorio || Python plugins for the Noesis tool capable of importing and exporting several of Paradise's [[Resource Types|resource types]].
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| [https://github.com/DGIorio/bundle_packer_unpacker Bundle packer/unpacker] || DGIorio || Python Bundle unpacker/packer script. Supports Burnout Paradise and NFS Most Wanted.
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| [https://drive.google.com/file/d/14rUHXb6-Pvbi-Bxcg-CWJaEEjGtFpV-4/view Blender import addons] || DGIorio || Model/collision importer addons, to be used with the [https://drive.google.com/file/d/1pXxT12NzFTkKkR2zZiEISHQa0CwAHmcF/view library]. Supports all versions of Burnout Paradise, including some development versions.
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