Material: Difference between revisions

(Correct shader import type name.)
Line 263:
! Name !! Value !! Comments
|-
| ?FLAGS_FLOAT || 0x1 || Always set?
|-
| FLAGS_SAMPLER || 0x2 ||
|-
| FLAGS_BOOL || 0x4 ||
|-
| FLAGS_VERTEXPROGRAM || 0x80 ||
|-
|}
 
The lower 3 bits form the data type (FLAGS_DATATYPEMASK = 7).
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