Material: Difference between revisions
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| 0x8 || 0x4 || uint32_t** || mppaConstantsInstanceData || Instance data || float[4] |
| 0x8 || 0x4 || uint32_t** || mppaConstantsInstanceData || Instance data || float[4] |
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| 0xC || 0x4 || uint32_t* || mpauNamesHash || Instance names || |
| 0xC || 0x4 || uint32_t* || mpauNamesHash || Instance names || Hashes map to [[Shader_Technique#CgsGraphics::ShaderConstantHashTable|ShaderConstantHashTable]] in linked shader technique file (via imported material technique) |
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| 0x10 || 0x4 || [[#renderengine::ProgramVariableHandle|ProgramVariableHandle]]* || mpaProgramStateHandles || Instance handles || |
| 0x10 || 0x4 || [[#renderengine::ProgramVariableHandle|ProgramVariableHandle]]* || mpaProgramStateHandles || Instance handles || |