How to add a new car (Burnout Paradise): Difference between revisions
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| VEH__AT || AttribSysVault || <vehicle_id>_AttribSys || |
| VEH__AT || AttribSysVault || <vehicle_id>_AttribSys || |
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| VEH__AT || VehicleAnimation || <vehicle_id> |
| VEH__AT || VehicleAnimation || <vehicle_id>_VANM || |
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| VEH__AT || StreamedDeformation || <vehicle_id>DeformationModel || |
| VEH__AT || StreamedDeformation || <vehicle_id>DeformationModel || |