How to add a new car (Burnout Paradise): Difference between revisions
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# Open up the vehicles/vehiclelist.bundle in Bundle Manager |
# Open up the vehicles/vehiclelist.bundle in Bundle Manager |
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# Copy Entry for Hunter Cavalry |
# Copy Entry for Hunter Cavalry |
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# Give it a new vehicle id |
# Give it a new vehicle id (try to format it like the game does i.e. PUSMC01 for P_US_MuscleCar_01). |
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# Give it a new |
# Give it a new AttribSys ID in the VehicleList. Can be any ID, but try to keep it as a number over 1000000 to prevent conflicts with existing IDs. |
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# Rename the Files to have the structure VEH_<vehicleid>_AT.BIN, VEH_<vehicleid>_CD.BIN, VEH_<vehicleid>_GR.BIN |
# Rename the Files to have the structure VEH_<vehicleid>_AT.BIN, VEH_<vehicleid>_CD.BIN, VEH_<vehicleid>_GR.BIN |
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## If you don't have a _CD.BIN file for your car, just pick another one and rename it. |
## If you don't have a _CD.BIN file for your car, just pick another one and rename it. |