How to add a new car (Burnout Paradise): Difference between revisions
How to add a new car (Burnout Paradise) (view source)
Revision as of 14:55, 6 April 2022
, 2 years agoUse the correct name for each hash
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(Use the correct name for each hash) |
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# Edit the binary files:
## Find the IDs that you have to edit. For all values in the table below, do the following:
## Calculate the
## Open up the File in Bundle Manager and look at the IDs. They are corrected, so you have to bit swap them when looking for them, e.g. ac21de43 is 43de21ac in the binary file.
## Open Hexedit and search for the IDs to find out where you have to replace it
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##If it worked the name will show up in BundleManager
# Unpack the VEH_<vehicleid>_AT with the Noesis and the noesis plugin to a folder
#
# Edit the file in the AttributeSysVault folder, replace the values starting from 0x2E8 with the [[Common Data Types (Burnout_Paradise)#Hash Int|Hash Int]]
# Pack it up, rename it to VEH_<vehicleid>_AT and replace it in vehicles.
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Search your language in LANGUAGE/LANGUAGE_X.bundle and open it up with BundleManager
# Calculate the
# Add the hash at the bottom with the new string
# Click on File → Apply changes to apply your changes
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