How to add a new car (Burnout Paradise): Difference between revisions

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| VEH__AT || AttribSysVault || <vehicle_id>_AttribSys ||
| VEH__AT || AttribSysVault || <vehicle_id>_AttribSys ||
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|-
| VEH__AT || VehicleAnimation || <vehicle_id>_ANIM ||
| VEH__AT || VehicleAnimation || <vehicle_id>_VANM ||
|-
|-
| VEH__AT || StreamedDeformation || <vehicle_id>DeformationModel ||
| VEH__AT || StreamedDeformation || <vehicle_id>DeformationModel ||