Graphics Stub: Difference between revisions
(More info.) |
m (Burninrubber0 moved page GraphicsStub to Graphics Stub: Renamed to be in line with other page names.) |
(No difference)
|
Revision as of 01:27, 3 April 2022
The GraphicsStub resource type is used exclusively in traffic vehicles in Burnout Paradise. Its purpose is to import a Vehicle Graphics and a Wheel Graphics resource.
Vehicles cannot be used as traffic without a GraphicsStub present. Similarly, the GraphicsStub cannot be used without a Wheel Graphics resource.
Layout
32-bit
Offset | Size | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | BrnVehicle::GraphicsSpec* | mpVehicleGraphics | Imports index | |
0x4 | 0x4 | BrnWheel::GraphicsSpec* | mpWheelGraphics | Imports index |
64-bit
Offset | Size | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | BrnVehicle::GraphicsSpec* | mpVehicleGraphics | Imports index | |
0x8 | 0x8 | BrnWheel::GraphicsSpec* | mpWheelGraphics | Imports index |