Graphics Stub: Difference between revisions

From Burnout Wiki
Content added Content deleted
m (Heading size change.)
(Correct types)
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! Offset !! Size !! Type !! Name !! Description !! Comment
! Offset !! Size !! Type !! Name !! Description !! Comment
|-
|-
| 0x0 || 0x4 || BrnVehicle::GraphicsSpec || mpVehicleGraphics || Imports index ||
| 0x0 || 0x4 || BrnVehicle::GraphicsSpec* || mpVehicleGraphics || Imports index ||
|-
|-
| 0x4 || 0x4 || BrnWheel::GraphicsSpec || mpWheelGraphics || Imports index ||
| 0x4 || 0x4 || BrnWheel::GraphicsSpec* || mpWheelGraphics || Imports index ||
|}
|}


Line 17: Line 17:
! Offset !! Size !! Type !! Name !! Description !! Comment
! Offset !! Size !! Type !! Name !! Description !! Comment
|-
|-
| 0x0 || 0x8 || BrnVehicle::GraphicsSpec || mpVehicleGraphics || Imports index ||
| 0x0 || 0x8 || BrnVehicle::GraphicsSpec* || mpVehicleGraphics || Imports index ||
|-
|-
| 0x8 || 0x8 || BrnWheel::GraphicsSpec || mpWheelGraphics || Imports index ||
| 0x8 || 0x8 || BrnWheel::GraphicsSpec* || mpWheelGraphics || Imports index ||
|}
|}

Revision as of 07:24, 3 November 2021

The GraphicsStub resource is used exclusively in traffic vehicles in Burnout Paradise. Its purpose is to import a Vehicle Graphics and Wheel Graphics resource. Vehicles cannot be used as traffic without a GraphicsStub present.

Layout

32-bit

Offset Size Type Name Description Comment
0x0 0x4 BrnVehicle::GraphicsSpec* mpVehicleGraphics Imports index
0x4 0x4 BrnWheel::GraphicsSpec* mpWheelGraphics Imports index

64-bit

Offset Size Type Name Description Comment
0x0 0x8 BrnVehicle::GraphicsSpec* mpVehicleGraphics Imports index
0x8 0x8 BrnWheel::GraphicsSpec* mpWheelGraphics Imports index