Font/Development: Difference between revisions
clarify it's vpu
m (Normalization) |
(clarify it's vpu) |
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Line 1:
Compared to the release version, the vectors used here are the VPU variants rather than FPU.
= Structures =
=== CgsResource::Font ===
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| 0x4 || 0xC || || || Padding ||
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| 0x10 ||
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| 0x20 || 0x4 || float32_t || mfLowerCaseScale || ||
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| 0x38 || 0x4 || [[Texture/Xbox 360 | Texture]]** || mpapTextures || || Not sure this is right
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| 0x3C || 0x4 ||
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| 0x40 || 0x4 || [[Texture State | TextureState]]* || mpTextureState || ||
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| 0x4 || 0xC || || || Padding ||
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| 0x10 ||
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| 0x20 || 0x4 || float32_t || mfLowerCaseScale || ||
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| 0x38 || 0x4 || [[Texture/Xbox 360 | Texture]]** || mpapTextures || || Not sure this is right
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| 0x3C || 0x4 ||
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| 0x40 || 0x4 || [[Texture State | TextureState]]* || mpTextureState || ||
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==== Version 1 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
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| 0x0 || 0x2 || [[
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| 0x30 ||
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| 0x40 || 0x4 || float32_t || mfAdvance || ||
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| 0x44 || 0x4 ||
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