Environment Track Data: Difference between revisions

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{{todo|<small>Document version 0x04, used by Dominator <sup>(PSP)</sup>, which is slightly different to version 0x03</small>}}
 
This format is used to store lighting/weather values and skybox textures for a given track environment. It uses the filename <code>ENVIRO.DAT</code>.
 
= Layout =
=== Version 0x02 (PlayStation 2) ===
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| 0xA8 || Version number || uint || 0x02 ||
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| 0xAC || File size (bytes) || uint || ||
|}
 
=== PlayStationVersion Portable0x03 (RevisionPlayStation Portable, 1Legends) ===
<!-- TODO: Document Dom PSP aka revision 2's enviro layout -->
Note that this layout applies specifically to Burnout Legends. Burnout Dominator<sup>(PSP)</sup> uses a slightly updated revision of the format. As such its layout is similar, but not identical, to this one.
 
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| 0x1C4 || Sun blur offset || float || ||
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| 0x1C8 || Version number || uint || 0x03 ||
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| 0x1CC || File size (bytes) || uint || ||
|}