CGtHash is a derivative of CRC-32—a 32-bit value storing the hash of a given string, generated via a custom hash function. These hashes are used by the Takedown-era games to identify and properly assign values within files such as the Value Database.
GtID
GtID is a data type used in many Criterion games as an identifier for objects. It is an alias of the type uint64_t and is used to store a compressed ASCII string.
For example, the string BURNOUT would be represented by the GtID 6226094955724800000.
Name
Type
Length
Comments
GtID
RwUInt64
0x8
RenderWare data types
To do: Move this section to its own page eventually, as these types originate from the RenderWare engine itself as opposed to any external codebases.
RwV3d
A structure comprised of three floats, mainly used to represent the location of a point in 3D space.