Burnout Revenge (2005-05-29 demo): Difference between revisions
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=== Menu UI ===
Presumed to be much like July in its format and function, the most we are able to display is merely the loading screen, besides the 2 option main menu which has the 'Race' or 'Quit' options. On it features Tokyo Muscle 1A (Criterion M-Type ST) and Detroit Racer 1A (Factory R160 ST) battling through alleys in Motor City. The loading text is backed by what looks almost like blurring lights and smack in the middle like the Burnout 3 Demo is a control setup.
<gallery widths=200px heights=180px>
File:BRDemoLoadingScreen.png|thumb|The loading screen seen up until Alpha 7.
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=== HUD ===
To no surprise, the HUD over the course of the game's development did not change much,
<gallery widths=200px heights=180px>
File:BRDemoHUDRace.png|thumb|The Race event HUD.
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=== Early Vehicle Designs ===
While
<gallery widths=200px heights=180px>
File:BRDemoDetroitMuscle2.png|thumb|The most noticeably different vehicle in this demo. The shape is almost completely different.
</gallery>
=== Map Changes ===
While once again not really
<gallery widths=200px heights=180px>
File:BRDemoTrackDifference.png|thumb|Notice the lack of lit up shortcut markers.
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