Burnout 5 (2007-02-22 build)
An early prototype of Burnout Paradise (then known as Burnout 5), compiled on February 22nd, 2007. It was found in a significantly damaged and initially unbootable state, due to the Xbox 360 devkit it was stored on having been used multiple times over. The build's restoration to a bootable state took nine months in total and was completed circa late 2019; however, it still has numerous unfixed issues.
![](http://static.miraheze.org/burnoutwiki/thumb/5/5a/Burnout5Feb22TitleScreen.png/300px-Burnout5Feb22TitleScreen.png)
Major Issues
Inaccurate Collision
- Caused by: Using the
WORLDCOL.BIN
(world collision database) of a Burnout 5 build from 2007-01-24; this WORLDCOL uses an older format to the one required by the 2007-02 build - Affects: Breaks world collision, Road Rules, AI behavior, player/AI respawning, roads and road types
Broken Deformation
- Caused by: Missing/incorrectly formatted
VERLET.RIG
- Affects: Breaks vehicle body deformation, crash physics, collision during crashes
Delayed World Streaming
- Caused by: Inefficient world streamer code; likely unfixable without heavy reverse engineering
- Affects: Significantly delays world load-in times, causing extreme pop-up. World assets take 4-6 seconds to load when respawning or teleporting into an unloaded chunk
Broken/Disabled Progression Elements
- Caused by: Unknown; these elements are possibly disabled by default
- Affects: Renders it mostly impossible to progress through the game and unlock events/vehicles
Deactivated/Inaccessible Menus
- Caused by: These menus are likely disabled via the executable
- Affects: The Crash Nav, Junkyard wheel/livery selector, and likely more menus are inaccessible under normal circumstances
Other Missing Files
- The files in question (wheels, textures etc.) were overwritten and made unrecoverable; see below for more information on those.
Overwritten/Modified Files
AI.DAT
- Accuracy: Accurate
- Recovery: Partial; 16384 bytes overwritten; file truncated
- Info: Repaired based on 2006-11-13 AI file
- Comments: Expected exact or near-exact accuracy to lost data
B5TRAFFIC.BNDL
- Accuracy: Inaccurate
- Recovery: Full
- Info: Modified to remove dependency on lost vehicles by replacing them with closest counterparts
- Comments: A better way would be to port the necessary files from another build
PVS.BNDL
- Accuracy: Highly accurate
- Recovery: Full
- Info: Modified to fix out of memory error while in zone 234 by decreasing number of unsafe neighbors
- Comments: Xbox 360 devkits with 1GB RAM may be able to use the vanilla file.
VERLET.RIG
- Accuracy: Highly inaccurate
- Recovery: Lost
- Info: Made from scratch based on information in the executable
- Comments: No counterpart in any known build; causes issues with deformation and game crashes
WORLDCOL.BIN
- Accuracy: Highly inaccurate
- Recovery: Lost
- Info: 2007-01-24 file
- Comments: Causes issues with roads, road rules, and likely more that's gone unnoticed
WORLDTEX.BIN
- Accuracy: Inaccurate
- Recovery: Lost
- Info: Made from scratch based on 2007-02-22 TRK_UNITs, 2007-01-24 TRK_UNITs, final WORLDTEX, and a blank texture
- Comments: Causes issues with textures
WORLDVAULT.BIN
- Accuracy: Highly accurate
- Recovery: Full
- Info: 2007-01-24 file
- Comments: File exists in image without FATX entries and is identical
SOUND/STREAMS/STREAMHEADERS.BUNDLE
- Accuracy: Accurate
- Recovery: Full
- Info: Modified to accommodate final WATERFRONT.SNS
- Comments: Uses XMA instead of XAS
SOUND/STREAMS/WATERFRONT.SNS
- Accuracy: Inaccurate
- Recovery: Partial
- Info: Final file
- Comments: XMA instead of XAS
VEHICLES/VEHICLELIST.BUNDLE
- Accuracy: Inaccurate
- Recovery: Full
- Info: Modified to remove dependency on lost vehicles by removing them from the file
- Comments: A better way would be to port the necessary files from another build
WHEELS/WHE_*_GR.BNDL
- Accuracy: Accurate
- Recovery: Lost
- Info: Ripped from traffic vehicles
- Comments: Identical to lost wheels in-game, with minor discrepancies in the files
WHEELS/WHEELLIST.BUNDLE
- Accuracy: Inaccurate
- Recovery: Lost
- Info: Made from scratch based on 2006-11-13, uses ripped wheels
- Comments: A better way would be to port the necessary files from another build