Burnout 2 Race Car: Difference between revisions
→Header: Fill out some more offsets
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AcuteSyntax (talk | contribs) (→Header: Fill out some more offsets) |
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= Header =
=== Version 0x0B (WIP) ===
{|class="wikitable"
!Offset
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!Notes
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| 0x00 || Version code ||
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| 0x08 || File size in bytes || uint8_t || ||
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| 0x0C || Object radius || float || ||
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| 0x10 || Wheel radii || float[4] || ||
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| 0x28 || Main object count || int32_t || ||
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| 0x2C || Shadow object count || int32_t || ||
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| 0x30 || Wheel object count || int32_t || ||
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| 0x34 || Shadow wheel object count || int32_t || ||
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| 0x38 || Main objects offset || Vehicle Object* || ||
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| 0x88 || Pointer to chassis texture || Texture* || ||
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| 0x8C || Glass opacity || float || ||
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| 0xCD8 || Pointer to speedometer texture || Texture* || ||
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