Body Part Remap Data: Difference between revisions

Add infobox and todo.
(array)
(Add infobox and todo.)
 
Line 1:
{{ParadiseResourceTypeInfobox
| name = BodypartRemapData
| othernames = BodyPartRemapping
| resourcenames = *_BPR<br /><sup><small>*Vehicle ID, e.g. PUSMC01</small></sup>
| id = 0x10024
| category = Game-specific<br />(Burnout Paradise)
| memdist = Main Memory only
}}
 
{{todo|Figure out exactly how this works.}}
 
The body part remapping resource type remaps one body part to another.