Body Part Remap Data: Difference between revisions
Add infobox and todo.
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(Add infobox and todo.) |
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{{ParadiseResourceTypeInfobox
| name = BodypartRemapData
| othernames = BodyPartRemapping
| resourcenames = *_BPR<br /><sup><small>*Vehicle ID, e.g. PUSMC01</small></sup>
| id = 0x10024
| category = Game-specific<br />(Burnout Paradise)
| memdist = Main Memory only
}}
{{todo|Figure out exactly how this works.}}
The body part remapping resource type remaps one body part to another.
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