ZoneList
|
aka {{{othernames}}}
|
The PVS map used in Burnout Paradise Remastered viewed in Bundle Manager.
|
Resource names
|
Unknown
|
Type ID
|
0xB000
|
Category
|
Map
|
Memory distribution
|
Main Memory only
|
Imports
|
Unknown
|
Imported by
|
Unknown
|
Editor available?
|
Yes Use Bundle Manager
|
The zone list resource type is used in the PVS (potentially visible segments) bundle. Its purpose is to tell the game which track units to load when the player enters a certain track unit.
Structures
CgsSceneManager::ZoneList
32-bit
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x4 |
Vector2* |
mpPoints |
|
|
0x4 |
0x4 |
Zone* |
mpZones |
|
|
0x8 |
0x4 |
uint32_t* |
mpuZonePointStarts |
|
|
0xC |
0x4 |
int16_t* |
mpiZonePointCounts |
|
|
0x10 |
0x4 |
uint32_t |
muTotalZones |
|
|
0x14 |
0x4 |
uint32_t |
muTotalPoints |
|
|
64-bit
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
Vector2* |
mpPoints |
|
|
0x8 |
0x8 |
Zone* |
mpZones |
|
|
0x10 |
0x8 |
uint32_t* |
mpuZonePointStarts |
|
|
0x18 |
0x8 |
int16_t* |
mpiZonePointCounts |
|
|
0x20 |
0x4 |
uint32_t |
muTotalZones |
|
|
0x24 |
0x4 |
uint32_t |
muTotalPoints |
|
|
CgsSceneManager::Zone
32-bit
Offset |
Size |
Type |
Name |
Description |
Comments
|
0x0 |
0x4 |
Vector2* |
mpPoints |
|
|
0x4 |
0x4 |
Neighbour* |
mpSafeNeighbours |
|
|
0x8 |
0x4 |
Neighbour* |
mpUnsafeNeighbours |
|
|
0xC |
0x4 |
|
|
padding |
|
0x10 |
0x8 |
uint64_t |
muZoneId |
|
|
0x18 |
0x2 |
int16_t |
miZoneType |
|
|
0x1A |
0x2 |
int16_t |
miNumPoints |
|
Always 4
|
0x1C |
0x2 |
int16_t |
miNumSafeNeighbours |
|
|
0x1E |
0x2 |
int16_t |
miNumUnsafeNeighbours |
|
|
0x20 |
0x4 |
uint32_t |
muFlags |
|
Unused
|
0x24 |
0xC |
|
|
padding |
|
64-bit
Offset |
Length |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
Vector2* |
mpPoints |
|
|
0x8 |
0x8 |
Neighbour* |
mpSafeNeighbours |
|
|
0x10 |
0x8 |
Neighbour* |
mpUnsafeNeighbours |
|
|
0x18 |
0x8 |
uint64_t |
muZoneId |
|
|
0x20 |
0x2 |
int16_t |
miZoneType |
|
|
0x22 |
0x2 |
int16_t |
miNumPoints |
|
Always 4
|
0x24 |
0x2 |
int16_t |
miNumSafeNeighbours |
|
|
0x26 |
0x2 |
int16_t |
miNumUnsafeNeighbours |
|
|
0x28 |
0x4 |
uint32_t |
muFlags |
|
Unused
|
0x2C |
0x4 |
|
|
padding |
|
CgsSceneManager::Neighbour
32-bit
Offset |
Size |
Type |
Name |
Description |
Comments
|
0x0 |
0x4 |
Zone* |
mpZone |
|
|
0x4 |
0x4 |
uint32_t |
muFlags |
|
See eNeighbourFlags
|
0x8 |
0x8 |
|
|
padding |
|
64-bit
Offset |
Size |
Type |
Name |
Description |
Comments
|
0x0 |
0x8 |
Zone* |
mpZone |
|
|
0x8 |
0x4 |
uint32_t |
muFlags |
|
See eNeighbourFlags
|
0xC |
0x4 |
|
|
padding |
|
Enumerations
CgsSceneManager::Neighbour::eNeighbourFlags
Name |
Value |
Comments
|
E_RENDERFLAG_NONE |
0x0 |
|
E_NEIGHBOURFLAG_RENDER |
0x1 |
|
E_NEIGHBOURFLAG_IMMEDIATE |
0x2 |
|