World Painter 2D: Difference between revisions

Correct grid size info.
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(Correct grid size info.)
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=== Data ===
The header is immediately followed by data in the form of a grid of single-byte district indices. The width and height of this grid is determined by the header. AllIn knownversion resources1.0 of [[Burnout Paradise]], the grid is 256x256, while all subsequent versions are 384x256.
 
These values correspond to [[Paradise City/Districts|BrnWorld::EDistrict]], except the invalid district is denoted as 0xFF (255) instead.