Value Database: Difference between revisions

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The '''Value Database''' file format is used to store raw values used by various functionality in the game, such as the physics engine and the behavior of vehicles. It is used by the file <code>Data/vdb.bin</code> (named <code>Data/vdb.xml</code> in Takedown.) Using debug functionality, the values for the player's current vehicle can be exported to an XML file named <code>Export/ValueDB/VehiclePhysics/%s.cfg</code>, where <code>%s</code> is the name of the vehicle's class e.g. "HSPC", followed by "CAR" and the index of the car in its class.
The '''Value Database''' file format is used to store raw values used by various functionality in the game, such as the physics engine and the behavior of vehicles. It is used by the file <code>Data/vdb.bin</code> (named <code>Data/vdb.xml</code> in Takedown.)

Using debug functionality, the values for the player's current vehicle can be exported to an XML file named <code>Export/ValueDB/VehiclePhysics/%s.cfg</code>, where <code>%s</code> is the name of the vehicle's class e.g. "HSPC", followed by "CAR", the index of the car in its class and the extension ".cfg". For example, the Compact Type 1's data are exported to <code>COMPCAR1.CFG</code>

Revision as of 23:08, 1 January 2021

The Value Database file format is used to store raw values used by various functionality in the game, such as the physics engine and the behavior of vehicles. It is used by the file Data/vdb.bin (named Data/vdb.xml in Takedown.)

Using debug functionality, the values for the player's current vehicle can be exported to an XML file named Export/ValueDB/VehiclePhysics/%s.cfg, where %s is the name of the vehicle's class e.g. "HSPC", followed by "CAR", the index of the car in its class and the extension ".cfg". For example, the Compact Type 1's data are exported to COMPCAR1.CFG