Texture: Difference between revisions
m
Table normalization
(Added format example.) |
m (Table normalization) |
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=== renderengine::Texture ===
{| class="wikitable"
! Offset !!
|-
| 0x0 || 0x1 || uint8_t || m_format || Texture format || See [[#Format | format]]
Line 46:
{| class="wikitable"
|-
! Bit !!
|-
| 0 || 5 || Color format. See [[#Color format | color format]]
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{| class="wikitable"
|-
! Bit !!
|-
| 0 || 16 || Remap order
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