Texture: Difference between revisions

m
Fix remap description
(Updated information on PS3 textures.)
m (Fix remap description)
Line 17:
| 0x3 || 0x1 || uint8_t || m_cubemap || Enable or disable cube mapping || See [[#CubeMapEnable | CubeMapEnable]]
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| 0x4 || 0x4 || uint32_t || m_remap || Method of selecting each element of the color value || See [[#Remap | remap]]
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| 0x8 || 0x2 || uint16_t || m_width || Width of texture (1-4096) ||