Texture: Difference between revisions

5 bytes removed ,  2 years ago
Line 6:
! Offset !! Size !! Type !! Name !! Description !! More Information !! Comments
|-
| 0x0 || 0x1 || uint8 || format || "Texture format Refer to Table 30-3" || 0x81 = B8 || "Derived from enum renderengine::PixelFormat in pixelformat.h 0xA1-BF are the same but prefixed with LIN_ Bits 0-4 = Color Format Bit 5 = IsSwizzled (0 = swizzled, 1=linear) Bit 6 = IsNormalized (0 = normalized, 1=not normalized)"
| 0x0 || 0x1 || uint8 || format || "Texture format
|-
| Refer to Table 30-3" || 0x81 = B8 || "Derived from enum renderengine::PixelFormat in pixelformat.h 0xA1-BF are the same but prefixed with LIN_ Bits 0-4 = Color Format Bit 5 = IsSwizzled (0 = swizzled, 1=linear) Bit 6 = IsNormalized (0 = normalized, 1=not normalized)"
|-
| || || || || || 0x82 = A1R5G5B5 ||
102

edits