Static Sound Map: Difference between revisions

Added infobox and normalized some content.
(Created page.)
 
(Added infobox and normalized some content.)
Line 1:
{{ParadiseResourceTypeInfobox
| name = StaticSoundMap
| resourcenames = TRK_UNIT*_Passby<br />TRK_UNIT*_Emitter<br /><sup><small>*Track unit ID</small></sup>
| id = 0x10016
| category = Game-specific<br />(Burnout Paradise)
| memdist = Main Memory only
}}
 
Unused in Remastered.
 
Line 25 ⟶ 33:
| 0x38 || 0x4 || [[#BrnSound::World::StaticSoundMap::eRootType|eRootType]] || meRootType || eRootType ||
|-
| 0x3C || 0x4 || || || paddingPadding ||
|}
 
Line 38 ⟶ 46:
| 0x20 || 0x4 || float32_t || mfSubRegionSize || ||
|-
| 0x24 || 0x4 || || || paddingPadding ||
|-
| 0x28 || 0x8 || [[#BrnSound::World::SubRegionDescriptor|SubRegionDescriptor]]* || mpSubRegions || ||
Line 52 ⟶ 60:
| 0x44 || 0x4 || [[#BrnSound::World::StaticSoundMap::eRootType|eRootType]] || meRootType || eRootType ||
|-
| 0x48 || 0x8 || || || paddingPadding ||
|}