Static Sound Map: Difference between revisions
Added infobox and normalized some content.
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(Added infobox and normalized some content.) |
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{{ParadiseResourceTypeInfobox
| name = StaticSoundMap
| resourcenames = TRK_UNIT*_Passby<br />TRK_UNIT*_Emitter<br /><sup><small>*Track unit ID</small></sup>
| id = 0x10016
| category = Game-specific<br />(Burnout Paradise)
| memdist = Main Memory only
}}
Unused in Remastered.
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| 0x38 || 0x4 || [[#BrnSound::World::StaticSoundMap::eRootType|eRootType]] || meRootType || eRootType ||
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| 0x3C || 0x4 || || ||
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| 0x20 || 0x4 || float32_t || mfSubRegionSize || ||
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| 0x24 || 0x4 || || ||
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| 0x28 || 0x8 || [[#BrnSound::World::SubRegionDescriptor|SubRegionDescriptor]]* || mpSubRegions || ||
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| 0x44 || 0x4 || [[#BrnSound::World::StaticSoundMap::eRootType|eRootType]] || meRootType || eRootType ||
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| 0x48 || 0x8 || || ||
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