Texture/Xbox 360: Difference between revisions
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Move Common
(Describe field order inversion, add D3DResource, and update D3DBaseTexture.) |
m (Move Common) |
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| 0x1C || 0x18 || [[#GPUTEXTURE_FETCH_CONSTANT|GPUTEXTURE_FETCH_CONSTANT]] || Format || ||
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=== Common ===▼
Based on [https://github.com/indirivacua/RAGE-Console-Texture-Editor/blob/5f2d00c3f22b0b3754d99663003a68d4ac214f01/Console.Xbox360.Graphics.pas#L31 information from indirivacua].▼
{| class="wikitable"▼
! Offset (bits) !! Length (bits) !! Name !! Description !! Comments▼
|-▼
| 0 || 28 || Flags || D3D resource flags || ▼
|-▼
| 28 || 4 || Type || D3D resource type || See [[#D3DRESOURCETYPE|D3DRESOURCETYPE]]▼
|}
Line 144 ⟶ 133:
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| 190 || 2 || BorderColor || || See [[#GPUBORDERCOLOR|GPUBORDERCOLOR]]
▲|}
▲=== Common ===
▲Based on [https://github.com/indirivacua/RAGE-Console-Texture-Editor/blob/5f2d00c3f22b0b3754d99663003a68d4ac214f01/Console.Xbox360.Graphics.pas#L31 information from indirivacua].
▲{| class="wikitable"
▲! Offset (bits) !! Length (bits) !! Name !! Description !! Comments
▲|-
▲| 0 || 28 || Flags || D3D resource flags ||
▲|-
▲| 28 || 4 || Type || D3D resource type || See [[#D3DRESOURCETYPE|D3DRESOURCETYPE]]
|}
|