Profile/Burnout Paradise/Progression Profile: Difference between revisions
Profile/Burnout Paradise/Progression Profile (view source)
Revision as of 02:41, 16 December 2022
, 1 year agoFix oopsie
(Added PC Profile structure.) |
m (Fix oopsie) |
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=== BrnProgression::CarData ===▼
{| class="wikitable"▼
! Offset !! Length !! Type !! Name !! Description !! Comments▼
|-▼
| 0x0 || 0x8 || [[CgsID]] || mId || Vehicle ID || ▼
|-▼
| 0x8 || 0x1 || uint8_t || mu8ColourIndex || Color index || From the [[Player Car Colours]] resource▼
|-▼
| 0x9 || 0x1 || uint8_t || mu8PaletteIndex || Color palette/type index || From the [[Player Car Colours]] resource▼
|-▼
| 0xA || 0x1 || bool || mbUnlockSequenceAlreadyShown || Has Junkyard unlock animation been played || ▼
|-▼
| 0xB || 0x1 || uint8_t || ? || Version flags from the [[Vehicle List/Burnout Paradise|Vehicle List]] resource || Padding prior to game version 1.3▼
|-▼
| 0xC || 0x4 || float32_t || mfUnlockDeformedAmount || Damage applied to the car || ▼
|-▼
| 0x10 || 0x4 || [[#BrnProgression::CarData::UnlockType|UnlockType]] || meUnlockType || Vehicle unlock type || ▼
|-▼
| 0x14 || 0x4 || || || Padding || ▼
|}
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▲|}
▲=== BrnProgression::CarData ===
▲{| class="wikitable"
▲! Offset !! Length !! Type !! Name !! Description !! Comments
▲|-
▲| 0x0 || 0x8 || [[CgsID]] || mId || Vehicle ID ||
▲|-
▲| 0x8 || 0x1 || uint8_t || mu8ColourIndex || Color index || From the [[Player Car Colours]] resource
▲|-
▲| 0x9 || 0x1 || uint8_t || mu8PaletteIndex || Color palette/type index || From the [[Player Car Colours]] resource
▲|-
▲| 0xA || 0x1 || bool || mbUnlockSequenceAlreadyShown || Has Junkyard unlock animation been played ||
▲|-
▲| 0xB || 0x1 || uint8_t || ? || Version flags from the [[Vehicle List/Burnout Paradise|Vehicle List]] resource || Padding prior to game version 1.3
▲|-
▲| 0xC || 0x4 || float32_t || mfUnlockDeformedAmount || Damage applied to the car ||
▲|-
▲| 0x10 || 0x4 || [[#BrnProgression::CarData::UnlockType|UnlockType]] || meUnlockType || Vehicle unlock type ||
▲|-
▲| 0x14 || 0x4 || || || Padding ||
|}
|