Sound Weapon: Difference between revisions

Was looking at the wrong thing file, this is actually Sound Weapon.
m (Fix ID)
(Was looking at the wrong thing file, this is actually Sound Weapon.)
Line 1:
{{ParadiseResourceTypeInfobox
| name = BkSoundBulletImpactBkSoundWeapon
| othernames = SoundBulletImpactSoundWeapon Data
| id = 0x110020x11000
| category = Game-specific<br />(Black 2)
| memdist = Main Memory only
}}
 
BulletWeapon impactssound data resources are used in [[Black 2 (2007-02-13 build)]]. They are per-weapon lists of [[Sound Gunsu|Gunsus]], which are referenced directly rather than imported.
 
= Structures =
Line 18:
| 0x4 || 0x4 || uint32_t || ? || Resource size ||
|-
| 0x8 || 0x4 || uint32_t || ? || Number of bullet impactweapon gunsus ||
|-
| 0xC || 0x4 || [[Resource ID]]* || ? || Bullet impactWeapon gunsu resource IDs || See [[Sound Gunsu]]
|}