Sound Bank: Difference between revisions
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Revision as of 18:47, 19 January 2021
An audio container format developed by Electronic Arts and used exclusively by Burnout's PlayStation Portable releases. It uses the extension .SDT
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Layout
Offset | Length | Type | Description | Details |
---|---|---|---|---|
0x00 | 0x04 | UInt32 | File magic (BNKl/0x424E4B6C) | |
0x08 | 0x04 | UInt32 | Header size in bytes | |
0x0C | 0x04 | UInt32 | Archive size in bytes (minus header) | |
0x14 | 0x04 | UInt32 | Metadata pointer table size in bytes | The pointer table itself also starts at this offset. |
0x14 + (pointer table size) | Variable | UInt32 | Audio metadata and offsets | Audio offsets are stored in big-endian. |