Prototype documentation: Difference between revisions

Remove links to ISOs, bit risky
No edit summary
(Remove links to ISOs, bit risky)
Line 3:
= ''Burnout'' =
The first ''Burnout'' game has two demos; the first was compiled ''one day'' before the final retail build, so while it still counts as a prerelease, it is virtually identical to the final game. The other, known as the '''"Trade Demo"''', was actually compiled three days ''after'' the final retail build. Strangely, unlocking the menus of the latter reveals the version code of the build: "Beta v0.88", which is odd considering this is a post-release build.
 
[https://mega.nz/file/v3RiRLJb#NXhvRC5uyIiTbdhtNFbnFrBg2ABRCXJ2LndVv69JIW8 Download Trade Demo w/ Unlocked Menus]
 
= ''Point of Impact'' =
Line 10 ⟶ 8:
 
The sole exception to the recurring rule is ''Burnout 2'''s prerelease demo, compiled on August 6th, 2002, almost a month before the final build. It has also had its main menus unlocked to reveal minor, mostly cosmetic differences.
 
[https://mega.nz/file/v3RiRLJb#NXhvRC5uyIiTbdhtNFbnFrBg2ABRCXJ2LndVv69JIW8 Download Demo w/ Unlocked Menus]
 
[https://archive.org/download/Burnout2PointofImpact20020831/Burnout_2-Point_of_Impact-2002-08-31.7z Download August 31 Build]
 
= ''Takedown'' =
Two publically available builds of ''Burnout 3: Takedown'''s PS2 version exist. They are the '''"Review Build"''', built July 20th, 2004, and a '''promotional demo''' built on April 28th, 2004. Recently, the latter was [https://www.youtube.com/watch?v=lmK34p-c_I4 patched to sport functioning menus], revealing otherwise hidden content, so it is considered a prototype of its own as well.
 
[https://www.obscuregamers.com/threads/burnout-3-takedown-review-build-july-20th-2004.2670/ The Review build was publicallypublicly released on August 15th, 2020] and can be downloaded [https://mega.nz/file/U80i2IwQ#LLRQr4-_vHGA7v4KlXLDjJms53Y2BDp-0PV9SjHmqlo here.]
 
[https://drive.google.com/file/d/1-pLKE9iFYX-zvPPl41-AbDIL5SnxzVvp/view?usp=sharing Download Demo w/ Unlocked Menus]
 
= ''Legends'' =
There are two publically available betas of ''Burnout Legends'' - the first is a "normal" build dated July 8th, 2005 that is commonly referred to as the '''"Demo Build"''', due to it being discovered on [https://archive.org/details/CeramicWhitePSPMay2006EuropeDemoUCED00316 an Official PlayStation Magazine demo multidisc]disc.
 
The second is fully debug-enabled and was presumably compiled on June 6th of the same year; it's usually referred to as the '''"Game Sharing Build"''', due to its executable being discovered hidden in plain sight among the files of the July 8th demo in the place of where a Game Sharing executable would normally be (<code>UPLOAD.DAT</code> in the game's <code>DATA\</code> folder).
 
[https://drive.google.com/file/d/1p1KaWNs1bHKfVyz5N9m8bNm64-cNbJ6O/view?usp=sharing Download July 8th Build]
 
[https://drive.google.com/file/d/1OdRXWw4Wj9bIwB293gKXgLCXS4ye2oi9/view?usp=sharing Download June 6th Build]
 
= ''Revenge'' =
Line 35 ⟶ 23:
 
Various PS2 and Xbox demo builds of ''Revenge'' also exist. The first of these, a demo featured in Madden NFL 06's Xbox version, was compiled May 29th, 2005; nearly three months before the game's final build.
 
[http://www.mediafire.com/file/s3eva4r4xzndtft/Burnout_Revenge_14.07.2005.rar/file Download Alpha 7]
 
[https://drive.google.com/drive/u/1/folders/1qQCUy49KUjEZ3pnZce2m-6SlTzL1TOSN Download Unpacked Demo Build Collection] (compiled by [[User:Edness|Edness]])
 
= ''Dominator'' =
A late build of ''Burnout Dominator'''s PS2 version marked '''"Production 10"''' was leaked in the Alpha Archive Discord server circa July 2020 and released on ObscureGamers near the end of that same month. It consists only of the game's executable, and while it is not a prerelease build (compiled a week after retail), it is fully debug-enabled in the same vein as Burnout Legends' June 6th build. Also, akin to the Alpha 7 build of ''Burnout Revenge'', it has full debug symbols.
 
[https://mega.nz/file/vD4FhKwD#8gA4_QFZA6WngcM7Maev5eWRcp8TOooKEbP7gBaIUD0 Download]
 
= ''Paradise'' =
Line 53 ⟶ 35:
 
Due to the fact that the February 22nd build is still rather dysfunctional even after the amount of time for which it was tended to, a [https://docs.google.com/document/d/1_Lcqz8a7tdtuUa5tOQIMjULuJPfULdfQqaAK_tWNKGw project to restore the build to a completely working state] is currently underway.
 
 
Other miscellaneous builds of ''Paradise'' exist from around the date when the game was finalized; some of them are debug enabled. Download links for them, as well as links for the Nov. 13th/Feb. 22nd builds, can be found in the list below.