Progression Data/Burnout Paradise/Previous versions: Difference between revisions

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= Structures =
= Structures =
=== BrnProgression::ProgressionData ===
==== v1.4-v1.9 ====
Identical to to the structure used in Remastered but without the second junction count at the end.

=== BrnProgression::EventJunction ===
=== BrnProgression::EventJunction ===
==== v43 ====
==== v43 ====

Revision as of 14:11, 16 January 2023

Versions

Versions as defined by the muVersionNumber field.

v43

Used in v1.0-1.3 of Burnout Paradise. Replaced by v44 in v1.4. Lacks support for bike events.

Structures

BrnProgression::ProgressionData

v1.4-v1.9

Identical to to the structure used in Remastered but without the second junction count at the end.

BrnProgression::EventJunction

v43

Offset Length Type Name Description Comments
0x0 0x4 uint32_t muID Junction GameDB ID
0x4 0x4 RaceEventData* mpOfflineEvent Offline event
0x8 0x4 RaceEventData* mpOnlineEvent Online event
0xC 0x4 int32_t miShotGroup Shot group GameDB ID Can be -1

Enumerations

BrnProgression::RaceEventData::EFlags

v43

Name Value Comments
E_FLAG_CRASHBREAKER 0x1 Unused in final game