Progression Data/Burnout Paradise/Development
Versions
Versions as defined by the muVersionNumber
field.
- Version 4: Found in the Burnout 5 (2006-11-13 build). Most content is not yet present, but some events, rivals and opponent balancing is done.
- Version 8: Found in Burnout 5 (2007-02-22 build). This version iterates on what was in v4 but is ultimately very similar.
Structures
BrnProgression::ProgressionData
Version 4
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersionNumber | Resource version | 4 |
0x4 | 0x4 | uint32_t | muSize | Resource size | |
0x8 | 0x4 | SavedPresetRace* | Events | ||
0xC | 0x4 | uint32_t | muPresetRaceCount | Number of events | |
0x10 | 0x4 | Unknown* | ? | Rank data | |
0x14 | 0x4 | int32_t | miRankCount | Number of rank entries | |
0x18 | 0x4 | Rival* | mpaRivals | Rivals | |
0x1C | 0x4 | int32_t | miRivalCount | Number of rivals |
Version 8
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | muVersionNumber | Resource version | 8 |
0x4 | 0x4 | uint32_t | muSize | Resource size | |
0x8 | 0x8 | CgsID | ? | Default player vehicle | B1 Saloon |
0x10 | 0x4 | SavedRace* | Events | ||
0x14 | 0x4 | uint32_t | muRaceCount | Number of events | |
0x18 | 0x4 | Unknown* | ? | Rank data | |
0x1C | 0x4 | int32_t | miRankCount | Number of rank entries | |
0x20 | 0x4 | Rival* | mpaRivals | Rivals | |
0x24 | 0x4 | int32_t | miRivalCount | Number of rivals |
BrnProgression::BaseRace
Type name from 1.0 data - actual name may be different, in particular for version 4.
Version 4
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | CgsID | mId | Event ID | GameDB ID |
0x8 | 0x4 | uint32_t | muRank | 0-1 | |
0xC | 0x4 | uint32_t | Laps? | 1-2 | |
0x10 | 0x20 | char[32] | macName | Event name |
Version 8
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x20 | char[32] | macName | Event name | Always null |
0x20 | 0x8 | CgsID | mId | Event ID | GameDB ID |
0x28 | 0x1 | uint8_t | mxFlags | Always 0 | |
0x29 | 0x1 | uint8_t | muRank | 0-9 | |
0x2A | 0x1 | uint8_t | muLaps | Always 1 | |
0x2B | 0x5 | uint8_t[5] | maPad | Padding |
BrnProgression::SavedPresetRace
Version 4
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x30 | BaseRace | Base class | ||
0x30 | 0x190 | CgsID[50] | maLandmarkCgsIds | Checkpoints | GameDB IDs |
0x1C0 | 0x4 | uint32_t | muNumLandmarks | Number of checkpoints | |
0x1C4 | 0x4 | Padding |
BrnProgression::SavedRace
Version 8
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x30 | BaseRace | Base class | ||
0x30 | 0x80 | CgsID[16] | maLandmarkCgsIds | Checkpoints | GameDB IDs |
0xB0 | 0x1 | uint8_t | muNumLandmarks | Number of checkpoints | |
0xB1 | 0x7 | uint8_t[7] | maPad | Padding |
Unknown 0
Rank data. Actual name unknown.
Version 4
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t* | ? | Unknown integers | Race indices? Unlocks? |
0x4 | 0x4 | uint32_t | ? | Number of unknown integers | |
0x8 | 0x4 | uint32_t | ? | Number of violation/offence points to acquire this rank | |
0xC | 0x20 | char[32] | ? | Name | EL_* |
Version 8
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t* | ? | Unknown integers | Race indices? Unlocks? |
0x4 | 0x4 | uint32_t | ? | Number of unknown integers | |
0x8 | 0x4 | uint32_t | ? | Number of violation/offence points to acquire this rank | |
0xC | 0x1E0 | CgsArray<OpponentBalanceData,7u> | ? | Length is always 0, but there will always be 7 populated entries. | |
0x1EC | 0x20 | char[32] | ? | Name | EL_* |
BrnProgression::Rival
Versions 4-8
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x8 | CgsID | mCarId | Vehicle to use | |
0x8 | 0x4 | int32_t | miRank | Rank | 0-1 |
0xC | 0x4 | float32_t | mfSpeed | Speed | Always 1 |
0x10 | 0x4 | float32_t | mfAggression | Aggression | Always 1 |
0x14 | 0x4 | float32_t | mfVolatility | Volatility | Always 1 |
0x18 | 0x4 | float32_t | mfSkill | Skill | Always 1 |
0x1C | 0x2 | int16_t | miTakedownCount | Takedown count | Always 1 in v4 sample Sequential 0x6-26 in v8 sample |
0x1E | 0x1 | int8_t | miCountyIndex | County index | Always -1 in v4 sample, 0-4 in v8 sample |
0x1F | 0x20 | char[32] | macName | Rival name | |
0x3F | 0x1 | Padding |