Progression Data/Burnout Paradise/Development: Difference between revisions

Updated with new information.
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Line 89:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x30 || [[#BrnProgression::BaseRace|BaseRace]] || super_BaseRace || Base class ||
|-
| 0x30 || 0x190 || [[CgsID]][50] || maLandmarkCgsIds || Checkpoints || GameDB IDs
Line 103:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x30 || [[#BrnProgression::BaseRace|BaseRace]] || super_BaseRace || Base class ||
|-
| 0x30 || 0x80 || [[CgsID]][16] || maLandmarkCgsIds || Checkpoints || GameDB IDs
Line 150:
| 0x0 || 0x8 || [[CgsID]] || mCarId || Vehicle to use ||
|-
| 0x8 || 0x4 || uint32_tint32_t || ?miRank || Rank || 0-1
|-
| 0xC || 0x100x4 || float[4]float32_t || ?mfSpeed || ?Speed || Likely a vector. Always 1,1,1,1
|-
| 0x1C0x10 || 0x20x4 || uint16_tfloat32_t || ?mfAggression || ?Aggression || Always 1 in v4 sample, sequential 0x6-26 in v8 sample
|-
| 0x1E0x14 || 0x10x4 || int8_tfloat32_t || ?mfVolatility || County indexVolatility || Always -1 in v4 sample, 0-4 in v8 sample
|-
| 0x18 || 0x4 || float32_t || mfSkill || Skill || Always 1
|-
| 0x1C || 0x2 || int16_t || miTakedownCount || Takedown count || Always 1 in v4 sample<br>Sequential 0x6-26 in v8 sample
|-
| 0x1E || 0x1 || int8_t || miCountyIndex || County index || Always -1 in v4 sample, 0-4 in v8 sample
|-
| 0x1F || 0x20 || char[32] || macName || Rival name ||