Profile/Burnout Paradise/Progression Profile: Difference between revisions

m
Fix oopsie
(Added PC Profile structure.)
m (Fix oopsie)
Line 398:
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=== BrnProgression::CarData ===
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x8 || [[CgsID]] || mId || Vehicle ID ||
|-
| 0x8 || 0x1 || uint8_t || mu8ColourIndex || Color index || From the [[Player Car Colours]] resource
|-
| 0x9 || 0x1 || uint8_t || mu8PaletteIndex || Color palette/type index || From the [[Player Car Colours]] resource
|-
| 0xA || 0x1 || bool || mbUnlockSequenceAlreadyShown || Has Junkyard unlock animation been played ||
|-
| 0xB || 0x1 || uint8_t || ? || Version flags from the [[Vehicle List/Burnout Paradise|Vehicle List]] resource || Padding prior to game version 1.3
|-
| 0xC || 0x4 || float32_t || mfUnlockDeformedAmount || Damage applied to the car ||
|-
| 0x10 || 0x4 || [[#BrnProgression::CarData::UnlockType|UnlockType]] || meUnlockType || Vehicle unlock type ||
|-
| 0x14 || 0x4 || || || Padding ||
|}
 
Line 620 ⟶ 599:
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| 0x1CBFF || 0x1 || || || Padding ||
|}
 
=== BrnProgression::CarData ===
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x8 || [[CgsID]] || mId || Vehicle ID ||
|-
| 0x8 || 0x1 || uint8_t || mu8ColourIndex || Color index || From the [[Player Car Colours]] resource
|-
| 0x9 || 0x1 || uint8_t || mu8PaletteIndex || Color palette/type index || From the [[Player Car Colours]] resource
|-
| 0xA || 0x1 || bool || mbUnlockSequenceAlreadyShown || Has Junkyard unlock animation been played ||
|-
| 0xB || 0x1 || uint8_t || ? || Version flags from the [[Vehicle List/Burnout Paradise|Vehicle List]] resource || Padding prior to game version 1.3
|-
| 0xC || 0x4 || float32_t || mfUnlockDeformedAmount || Damage applied to the car ||
|-
| 0x10 || 0x4 || [[#BrnProgression::CarData::UnlockType|UnlockType]] || meUnlockType || Vehicle unlock type ||
|-
| 0x14 || 0x4 || || || Padding ||
|}