Profile/Burnout Paradise/Options Data Profile: Difference between revisions

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Default game camera field is not written to
(Updated structure name.)
m (Default game camera field is not written to)
 
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{{subpage|Development|text=Information on the development of the options data profile.}}
 
The options data profile contains all options used by the game, including volume, soundtrack, brightness/contrast, gamma, camera, and controller settings. It also stores saved online routes.
 
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| 0x736B || 0x1 || bool || mbForceFeedback || ||
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| 0x736C || 0x1 || bool || mbDefaultGameCamera || || Unused (not written to)
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| 0x736D || 0x1 || bool || mbTips || ||
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| 0x736F || 0x1 || bool || mbForceFeedback || ||
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| 0x7370 || 0x1 || bool || mbDefaultGameCamera || || Unused (not written to)
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| 0x7371 || 0x1 || bool || mbTips || ||
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| 0x776F || 0x1 || bool || mbForceFeedback || ||
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| 0x7770 || 0x1 || bool || mbDefaultGameCamera || || Unused (not written to)
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| 0x7771 || 0x1 || bool || mbTips || ||
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! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x80 || [[CgsID]][1016] || maLandmarkIndices || Checkpoint and finish Landmarks from [[Trigger Data]] ||
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| 0x80 || 0x4 || uint32_t || mJunctionId || Event start junction from [[Traffic Data]] ||
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| 0x84 || 0x4 || int32_t || miNumLandmarks || Number of checkpoints, including finish ||
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| 0x88 || 0x4 || int32_t || miEventID || Event tied to the junction in [[Traffic Data]] ||
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| 0x8C || 0x4 || || || Padding ||
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! Name !! Type !! Length !! Comments
|-
| EATraxArrayType || [[CgsFastBitArray|FastBitArray]]<128128u> || 0x10 ||
|}