PFX Hooks: Difference between revisions

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| name = PFXHookBundle
| othernames = GuiPFXHook
| resourcenames = PostFx\pfxhooks
| id = 0x31
| category = Generic
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The post FX hooks resource provides details for individual effects used by the game, such as the screen tint while paused.
 
The only resource is found in POSTFX/PFXHOOKS.PFX.
 
= Structures =
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| 0x30 || 0x1 || uint8_t || mbIsMenu || ||
|-
| 0x31 || 0x3 || || || paddingPadding ||
|-
| 0x34 || 0x4 || [[#BrnGui::PFXHookNode|PFXHookNode]]** || mpaNodes || ||
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| 0x30 || 0x1 || uint8_t || mbIsMenu || ||
|-
| 0x31 || 0x7 || || || paddingPadding ||
|-
| 0x38 || 0x8 || [[#BrnGui::PFXHookNode|PFXHookNode]]** || mpaNodes || ||
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| 0x0 || 0x4 || float32_t || mfStartTime || ||
|-
| 0x4 || 0x4 || || || paddingPadding ||
|-
| 0x8 || 0x8 || [[#BrnGui::PFXGroup|PFXGroup]]* || mpGroup || ||
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| 0x96 || 0x20 || char[32] || macTint2DDataID || ||
|-
| 0xB6 || 0x2 || || || paddingPadding ||
|-
| 0xB8 || 0x8 || uint64_t || muTint3DResourceId || ||