PFX Hooks: Difference between revisions
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{{ParadiseResourceTypeInfobox
| name = PFXHookBundle
| othernames = GuiPFXHook
| resourcenames = PostFx\pfxhooks
| id = 0x31
| category = Generic
| memdist = Main Memory only
}}
The post FX hooks resource provides details for individual effects used by the game, such as the screen tint while paused.
The only resource is found in POSTFX/PFXHOOKS.PFX.
= Structures =
Line 11 ⟶ 22:
| 0x4 || 0x4 || int32_t || miGroupCount || ||
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| 0x8 || 0x4 || [[#BrnGui::PFXHook
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| 0xC || 0x4 || [[#BrnGui::PFXGroup
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| 0x10 || 0x4 || size_t || mSizeOfBundle || ||
Line 26 ⟶ 37:
| 0x4 || 0x4 || int32_t || miGroupCount || ||
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| 0x8 || 0x8 || [[#BrnGui::PFXHook
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| 0x10 || 0x8 || [[#BrnGui::PFXGroup
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| 0x18 || 0x8 || size_t || mSizeOfBundle || ||
Line 50 ⟶ 61:
| 0x30 || 0x1 || uint8_t || mbIsMenu || ||
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| 0x31 || 0x3 || || ||
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| 0x34 || 0x4 || [[#BrnGui::PFXHookNode
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| 0x38 || 0x4 || int32_t || miNodeCount || ||
Line 73 ⟶ 84:
| 0x30 || 0x1 || uint8_t || mbIsMenu || ||
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| 0x31 || 0x7 || || ||
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| 0x38 || 0x8 || [[#BrnGui::PFXHookNode
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| 0x40 || 0x4 || int32_t || miNodeCount || ||
Line 87 ⟶ 98:
| 0x0 || 0x4 || float32_t || mfStartTime || ||
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| 0x4 || 0x4 || [[#BrnGui::PFXGroup
|}
Line 96 ⟶ 107:
| 0x0 || 0x4 || float32_t || mfStartTime || ||
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| 0x4 || 0x4 || || ||
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| 0x8 || 0x8 || [[#BrnGui::PFXGroup
|}
Line 135 ⟶ 146:
| 0x96 || 0x20 || char[32] || macTint2DDataID || ||
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| 0xB6 || 0x2 || || ||
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| 0xB8 || 0x8 || uint64_t || muTint3DResourceId || ||
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