Material Technique/Development: Difference between revisions
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| 0x20 || 0x4 || uint32_t || mNameHash || || Unknown algorithm and source<br>Does not match Bundle resource name |
| 0x20 || 0x4 || uint32_t || mNameHash || || Unknown algorithm and source<br>Does not match Bundle resource name |
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| 0x24 || 0x4 || [[#ShaderConstantsInternal|ShaderConstantsInternal]]* || mpVertexShaderConstants || Vertex shader constants || |
| 0x24 || 0x4 || [[Material#ShaderConstantsInternal|ShaderConstantsInternal]]* || mpVertexShaderConstants || Vertex shader constants || |
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| 0x28 || 0x4 || [[#ShaderConstantsInternal|ShaderConstantsInternal]]* || mpPixelShaderConstants || Pixel shader constants || |
| 0x28 || 0x4 || [[Material#ShaderConstantsInternal|ShaderConstantsInternal]]* || mpPixelShaderConstants || Pixel shader constants || |
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| 0x2C || 0x4 || ShaderConstantsCPU* || mpCPUShaderConstants || CPU shader constants || Set at runtime |
| 0x2C || 0x4 || ShaderConstantsCPU* || mpCPUShaderConstants || CPU shader constants || Set at runtime |