Material/Development: Difference between revisions
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| 0x4 || 0x4 || uint32_t || muNameHash || Resource name hash || |
| 0x4 || 0x4 || uint32_t || muNameHash || Resource name hash || |
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| 0x8 || 0x4 || uint32_t || |
| 0x8 || 0x4 || uint32_t || ? || Number of materials || 32-bit variant of mu8NumMaterials |
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Latest revision as of 20:59, 7 June 2024
Versions
- 2007-08-31, 2007-09-04: Used in the 2007-08-31 and 2007-09-04 builds of Burnout Paradise. Updated by the time the 2007-09-28 build was compiled.
Structures
CgsGraphics::MaterialAssembly
2007-08-31, 2007-09-04
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | MaterialTechnique** | mappMaterials | Materials | Imported resources |
0x4 | 0x4 | uint32_t | muNameHash | Resource name hash | |
0x8 | 0x4 | uint32_t | ? | Number of materials | 32-bit variant of mu8NumMaterials |